Gamestudio Links
Zorro Links
Newest Posts
Blobsculptor tools and objects download here
by NeoDumont. 03/28/24 03:01
Issue with Multi-Core WFO Training
by aliswee. 03/24/24 20:20
Why Zorro supports up to 72 cores?
by Edgar_Herrera. 03/23/24 21:41
Zorro Trader GPT
by TipmyPip. 03/06/24 09:27
VSCode instead of SED
by 3run. 03/01/24 19:06
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (degenerate_762, Nymphodora), 1,012 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
sakolin, rajesh7827, juergen_wue, NITRO_FOREVER, jack0roses
19043 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Exports #487509
05/23/23 15:23
05/23/23 15:23
Joined: May 2023
Posts: 1
Hackensack,New Jersey,United S...
X
XquicksnowX Offline OP
Guest
XquicksnowX  Offline OP
Guest
X

Joined: May 2023
Posts: 1
Hackensack,New Jersey,United S...


hi,XquicksnowX here i was wondering what kind of exports does gamestudio A8 have?also can it handle exports on following switch,ps4,xbox one.xbox X/S?
please reply what you know thank you. smile

Re: Exports [Re: XquicksnowX] #487510
05/23/23 18:31
05/23/23 18:31
Joined: Aug 2003
Posts: 118
Deutschland
E
Ezzett Offline
Member
Ezzett  Offline
Member
E

Joined: Aug 2003
Posts: 118
Deutschland
Only Windows. Technically I think you can run games on Linux as well if you use the Proton compatibility layer.

For consoles you must definitely use modem engines with console support and you must also be an approved developer.

I think Gamestudio might still be useful for some of its tools if you want to create BSP-style maps (like Quake) with the level editor or low poly models with the model editor. You can also export the levels and models to more widespread formats (using another tool like Fragmotion as a converter). These can then be used in other game engines as well. This style was used in a couple of fun games over the last couple of years (Ultrakill, Dusk).

On the other hand, you can find similar tools like J.A.C.K. or Trenchbroom or Milkshape3D, UltimateUnwrap, Fragmotion and don't really need Gamestudio for this.

Since Gamestudio is a 32 bit engine you are limited in memory. You can't load gigabytes of textures and
high polygon assets. It is also limited to Direct X9, so no newer features of Direct X11 can be used.

It can definitely have it's charm if you want to display something up to the graphical level of the Wii, Xbox360, Playstation 3 era.

I would call it a vintage engine by now. grin


Moderated by  HeelX, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1