Gamestudio Links
Zorro Links
Newest Posts
Trading Journey
by howardR. 04/28/24 09:55
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Help with plotting multiple ZigZag
by M_D. 04/26/24 20:03
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
M1 Oversampling
by jcl. 04/26/24 11:12
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
Eigenwerbung
by jcl. 04/26/24 11:08
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
5 registered members (ozgur, howardR, AndrewAMD, exile, Ayumi), 725 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Zorro FIX plugin - Experimental #488180
04/14/24 07:48
04/14/24 07:48
Joined: Mar 2021
Posts: 7
Planet Earth
F
flink Offline OP
Newbie
flink  Offline OP
Newbie
F

Joined: Mar 2021
Posts: 7
Planet Earth
Dear Zorro community

DSEC Capital just open sourced an experimental plugin for FIX connectivity, including a FIX simulation server. Based on QuickFix.

Code is on GitHub: https://github.com/dsec-capital/zorro-fix

Feedback and collaboration highly welcome.

Re: Zorro FIX plugin - Experimental [Re: flink] #488198
04/20/24 06:09
04/20/24 06:09
Joined: Mar 2021
Posts: 7
Planet Earth
F
flink Offline OP
Newbie
flink  Offline OP
Newbie
F

Joined: Mar 2021
Posts: 7
Planet Earth
A new release is available, which fixes many smaller bugs and some of the limitations of the first release.
Have a look. https://github.com/dsec-capital/zorro-fix/releases

Re: Zorro FIX plugin - Experimental [Re: flink] #488199
04/20/24 07:29
04/20/24 07:29
Joined: Oct 2018
Posts: 94
7
7th_zorro Offline
Junior Member
7th_zorro  Offline
Junior Member
7

Joined: Oct 2018
Posts: 94
Error LNK1181 cannot open input file 'quickfix.lib'

Re: Zorro FIX plugin - Experimental [Re: flink] #488200
04/20/24 08:30
04/20/24 08:30
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
I believe Quickfix is not included in the source. You need to download and compile it separately.

Re: Zorro FIX plugin - Experimental [Re: flink] #488208
04/21/24 05:12
04/21/24 05:12
Joined: Mar 2021
Posts: 7
Planet Earth
F
flink Offline OP
Newbie
flink  Offline OP
Newbie
F

Joined: Mar 2021
Posts: 7
Planet Earth
Hi

Yes you should build it and copy it as described in the readme. I can also check in the binaries if that is easier for you guys.
The project is anyway a Windows only project, so it does not matter but will simplify the build process for less experienced devs.

Let me do that over the weekend.

D.

Re: Zorro FIX plugin - Experimental [Re: flink] #488209
04/21/24 05:13
04/21/24 05:13
Joined: Mar 2021
Posts: 7
Planet Earth
F
flink Offline OP
Newbie
flink  Offline OP
Newbie
F

Joined: Mar 2021
Posts: 7
Planet Earth

Re: Zorro FIX plugin - Experimental [Re: flink] #488210
04/21/24 06:27
04/21/24 06:27
Joined: Oct 2018
Posts: 94
7
7th_zorro Offline
Junior Member
7th_zorro  Offline
Junior Member
7

Joined: Oct 2018
Posts: 94
Is there no 64-bit compilation? I think I need to use it on Zorro 64-bit.

Re: Zorro FIX plugin - Experimental [Re: flink] #488211
04/21/24 07:12
04/21/24 07:12
Joined: Mar 2021
Posts: 7
Planet Earth
F
flink Offline OP
Newbie
flink  Offline OP
Newbie
F

Joined: Mar 2021
Posts: 7
Planet Earth
No I just use the 32 bit. You have to add that and also add a Visual Studio build version for 64 bits. Happy to review your pull request.


Moderated by  Petra 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1