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Chaotic warfare #49466
07/18/05 22:39
07/18/05 22:39
Joined: Sep 2003
Posts: 9,859
F
FBL Offline OP
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FBL  Offline OP
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Joined: Sep 2003
Posts: 9,859
I made no updates for a long time, so I thought maybe I should show some newer screens.

No shader work, as the whole thing is running with A5.
I'm aware that the graphics are kinda old, but I hope they at least fit together.
Currently I'm updating all levels to make them a bit more appealing. I started with the forest stage.

Trees are from Loopix.








Re: Chaotic warfare [Re: FBL] #49467
07/18/05 22:59
07/18/05 22:59
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Joined: Mar 2003
Posts: 4,264
Wellington
WOW firoball, thats great work there, very colorfull and full of interest.
Looks like it could be a good game.

Re: Chaotic warfare [Re: Nems] #49468
07/19/05 03:06
07/19/05 03:06
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
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Matt_Aufderheide  Offline
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Joined: Oct 2003
Posts: 4,131
The terrain would look a whole lot better with a better grass texture.. this one currently.. it's too large or something.. i mean, it's hard to explain.. but it looks like the grass isnt flat on the ground, but not in a good way.. like it doesnt fit.. it seems too big in relation to everything else..try to find some texture that shows a bit oif the ground through the grass.. like patches.. this would make it seem more like ground, not some wierd green moss..

Re: Chaotic warfare [Re: Matt_Aufderheide] #49469
07/19/05 03:35
07/19/05 03:35
Joined: Feb 2005
Posts: 276
S
sempronius Offline
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sempronius  Offline
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S

Joined: Feb 2005
Posts: 276
sure, the level design could use some work, however, I want to know more about the game itself... it's caught my attention and has some potential coolness about it.

- S

Re: Chaotic warfare [Re: sempronius] #49470
07/21/05 15:46
07/21/05 15:46
Joined: Aug 2001
Posts: 2,233
Deutschland
sTOOs Offline
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sTOOs  Offline
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Joined: Aug 2001
Posts: 2,233
Deutschland
yeah! 4lw rockt. Btw:musste ein bischen lachen, als ein paar leute aus meiner klasse neulich deinen howto für kettenhemden ausgedruckt mitgebracht hatten


Der Kuchen ist verteilt, die Krümmel werden knapp!
Re: Chaotic warfare [Re: sTOOs] #49471
07/21/05 17:37
07/21/05 17:37
Joined: Sep 2003
Posts: 9,859
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FBL Offline OP
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FBL  Offline OP
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Joined: Sep 2003
Posts: 9,859
ich hab keinen howto für kettenhemden Oo

Thanks for c&c. Everything is noted down, but I cannot promise as I only have very limited time.

Re: Chaotic warfare [Re: FBL] #49472
07/21/05 17:48
07/21/05 17:48
Joined: Aug 2001
Posts: 2,233
Deutschland
sTOOs Offline
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sTOOs  Offline
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Joined: Aug 2001
Posts: 2,233
Deutschland


Der Kuchen ist verteilt, die Krümmel werden knapp!
Re: Chaotic warfare [Re: sTOOs] #49473
07/21/05 17:51
07/21/05 17:51
Joined: Aug 2004
Posts: 593
Germany
Efrint Offline
Developer
Efrint  Offline
Developer

Joined: Aug 2004
Posts: 593
Germany
die shots sehen wirklich cool aus....weiter so...

the screens are looking really cool...keep it up!

Efrint

Re: Chaotic warfare [Re: sTOOs] #49474
07/21/05 18:21
07/21/05 18:21
Joined: Sep 2003
Posts: 9,859
F
FBL Offline OP
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FBL  Offline OP
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Joined: Sep 2003
Posts: 9,859
Quote:

http://www.firoball.de/index.php?show=20 etc




Da gehts aber um Beinlinge und nich ums Kettenhemd...

Re: Chaotic warfare [Re: FBL] #49475
07/21/05 20:28
07/21/05 20:28
Joined: Aug 2001
Posts: 2,233
Deutschland
sTOOs Offline
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sTOOs  Offline
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Joined: Aug 2001
Posts: 2,233
Deutschland
Quote:

Quote:

http://www.firoball.de/index.php?show=20 etc




Da gehts aber um Beinlinge und nich ums Kettenhemd...



da gibts nen unterschied?


Der Kuchen ist verteilt, die Krümmel werden knapp!
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