Gamestudio Links
Zorro Links
Newest Posts
loading historical data 1st time
by AndrewAMD. 04/14/23 12:54
Trade at bar open
by juanex. 04/13/23 19:43
Bug in Highpass2 filter
by rki. 04/13/23 09:54
Adding Limit Orders For IB
by scatters. 04/11/23 16:16
FisherN
by rki. 04/11/23 08:38
AUM Magazine
Latest Screens
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Hecknex World
Who's Online Now
0 registered members (), 938 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
rki, FranzIII, indonesiae, The_Judge, storrealba
18919 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 2 of 2 1 2
Re: Tutorial - how to make levels in MED (and quic [Re: ulillillia] #50288
07/27/05 11:24
07/27/05 11:24
Joined: Jun 2005
Posts: 734
Under your couch
Silent_Assassin Offline
Developer
Silent_Assassin  Offline
Developer

Joined: Jun 2005
Posts: 734
Under your couch
alot of work appears to be involved there nice work

just did a quick overview of it im gonna go though it more thoroughly later.


Visit us at www.m-tec-development.com WIP - Urban Conflict
Re: Tutorial - how to make levels in MED (and quic [Re: Silent_Assassin] #50289
07/27/05 11:41
07/27/05 11:41
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
ulillillia Offline OP
Senior Expert
ulillillia  Offline OP
Senior Expert

Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
And when you do go through it, and if you find any typos or spelling mistakes (rare for me on the first run, but still possible), let me know. You don't neccessarily have to create this model, you can create anything. I have building reworks in the plans book and I'll be using my latest techniques to do this. It's my devotion to speed that makes a big difference. If I find any new shortcuts, I'll add them. This tutorial just uses a simple design concept, but can be applied to far more complicated and bigger designs.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials
Page 2 of 2 1 2

Moderated by  adoado, checkbutton, mk_1, Perro 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1