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Updated Space Script and New Chase Camera #51015
08/07/05 15:37
08/07/05 15:37
Joined: Mar 2003
Posts: 4,427
Japan
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A.Russell Offline OP
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A.Russell  Offline OP
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Here it is!

This is an updated script for the Vertex Space Flight tutorial by Nicholas Chionilos for A4 to run on A6. You still need to download the original tutorial if you want to know what is going on.

I've fair butchered it, and I've also added a camera that uses it.

Hopefully Orange will aprove of the 3rd person chase camera. The camera is mounted inside a box, for collsion, and jets toward a target position around the player entity. You can adjust the target location with:

w/e :Y co-ordinates
s/d :Z co-ordinates
x/c :x co-ordinates
r :mirror the current position

The player space ship is controlled with either the joystick and buttons 6 and 7, or cursor keys and space bar. Try and dodge the "asteroids" in the demo level.

The camera still has a small issue to deal with jittering when close. If anyone knows how to fix it, let me know.

Also, there is a problem with this vertex space script (from the original, I think, but it could be my hacking):



Sometimes it doesn't thrust exactly in the direction it is pointing.


The particle effect was generated by Easy Particles 3.1, the model was a feebie from 3DRT, and the rest was rudly thrown together by myself.

Have fun.

Last edited by A.Russell; 08/07/05 15:51.
Re: Updated Space Script and New Chase Camera [Re: A.Russell] #51016
08/07/05 17:23
08/07/05 17:23
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A.Russell Offline OP
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A.Russell  Offline OP
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Damn, couple of bugs ironed out and uploaded.

The jittering is improved, as well as a few stupid bugs.

Re: Updated Space Script and New Chase Camera [Re: A.Russell] #51017
08/07/05 17:40
08/07/05 17:40
Joined: Sep 2003
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Pappenheimer Offline
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It is still more confusing than helpful. What's up with the up and down arrows, they 'mix' the tilt absolutely up.

Re: Updated Space Script and New Chase Camera [Re: A.Russell] #51018
08/07/05 18:06
08/07/05 18:06
Joined: Aug 2000
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Orange Brat Offline

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Quote:

Hopefully Orange will aprove of the 3rd person chase camera.




I'll get back with you on that. Maybe this will be the one.

Which camera is it?


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: Updated Space Script and New Chase Camera [Re: Orange Brat] #51019
08/08/05 05:38
08/08/05 05:38
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A.Russell Offline OP
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I've been using the joystick for testing mostly, so I'm not sure what you mean about the up and down arrows. I'll look into it.

Anyway, from the negative response it looks like this is a pretty crap thing, so I won't contribute any more updates.

The last upload has the camera and spaceship moving smoothly (I worked out the problem with the errant thruster). It still wobles around when it finds its target location.

@Orange: In the script file called "PhysicsCamera" call the function "chase_camera()." Make sure you try the latest one -it's much better. If you are interested in this type of camera, I'll send you updates.

Last edited by A.Russell; 08/08/05 05:40.

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