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Re: Gamma Ramp Correction DLL for FULLSCREEN mode [Re: Lion_Ts] #51988
12/07/05 06:04
12/07/05 06:04
Joined: Aug 2004
Posts: 1,305
New York
PrenceOfDarkness Offline
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PrenceOfDarkness  Offline
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New York
okay will do, thanks for the great contribution lion ts


"There is no problem that can't be solved with time and determination." -me
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Re: Gamma Ramp Correction DLL for FULLSCREEN mode [Re: PrenceOfDarkness] #51989
12/20/05 08:24
12/20/05 08:24
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
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planet.earth
hello lion_ts

can you give me some information how i need to det up my dev-c++ to get your source compiled?


www.earthcontrol.de
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Re: Gamma Ramp Correction DLL for FULLSCREEN mode [Re: ello] #51990
12/20/05 10:37
12/20/05 10:37
Joined: Aug 2002
Posts: 96
A
AAM Offline
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AAM  Offline
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A

Joined: Aug 2002
Posts: 96
PrenceOfDarkness , can you please tell how you got it to work cause i have the same error that you got.


If You Treat a Persone As He Is He Will Be As He Is, But If You Treat Him As He Should Be , He Will Be As He Should Be ,And Can Be.
Re: Gamma Ramp Correction DLL for FULLSCREEN mode [Re: AAM] #51991
12/21/05 12:35
12/21/05 12:35
Joined: Aug 2004
Posts: 1,305
New York
PrenceOfDarkness Offline
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PrenceOfDarkness  Offline
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Posts: 1,305
New York
AAM, i went back to it now, to try and help you out, but I just can't seem to have it working right, It's to bad, it's a great plugin, but with no real help file it's almost useless to us less experienced users...


"There is no problem that can't be solved with time and determination." -me
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Looking for a model designer
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Re: Gamma Ramp Correction DLL for FULLSCREEN mode [Re: ello] #51992
12/22/05 11:09
12/22/05 11:09
Joined: Aug 2005
Posts: 1,185
Ukraine
Lion_Ts Offline OP
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Lion_Ts  Offline OP
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Sorry, ello, I haven't dev-c++ (I'm using MSVC6) and never worked with it

Re: Gamma Ramp Correction DLL for FULLSCREEN mode [Re: Lion_Ts] #51993
01/29/06 17:05
01/29/06 17:05

A
Anonymous
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Anonymous
Unregistered
A



I made some new gamma correction color effects:
Code:

//gr_red[i]=i*i;//increased color contrast
//gr_green[i]=i*i;
//gr_blue[i]=i*i;

Code:



//gr_red[i]=(120*cos(i*.39)+130)*250;//still hue (SLIGHT DIFFERENCE IN COLORS)
//gr_green[i]=(120*cos(i*.39-120)+130)*250;
//gr_blue[i]=(120*cos(i*.39-240)+130)*250;}


Code:

//gr_red[i]=(120*cos(i*.39-total_ticks*5)+130)*250;//hue shift over time (SLIGHT DIFFERENCE IN COLORS)
//gr_green[i]=(120*cos(i*.39-120-total_ticks*5)+130)*250;
//gr_blue[i]=(120*cos(i*.39-240-total_ticks*5)+130)*250;}

Code:


//gr_red[i]=((fcos((-i*1.41),80)+160)*240);//still hue (BIG DIFFERENCE BETWEEN COLORS)
//gr_green[i]=((fcos((-i*1.41)-120,80)+160)*240);
//gr_blue[i]=((fcos((-i*1.41)-240,80)+160)*240);}


Code:

//gr_red[i]=((fcos((-i*1.41)-total_ticks*5,80)+160)*240);//hue shift over time (BIG DIFFERENCE BETWEEN COLORS)
//gr_green[i]=((fcos((-i*1.41)-120-total_ticks*5,80)+160)*240);
//gr_blue[i]=((fcos((-i*1.41)-240-total_ticks*5,80)+160)*240);}


Code:


//gr_red[i]=((fcos(total_ticks*5-(i*1.41),75)+175)*i);//transition hue over time with contrast!
//gr_green[i]=((fcos(total_ticks*5-(i*1.41)-120,75)+175)*i);
//gr_blue[i]=((fcos(total_ticks*5-(i*1.41)-240,75)+175)*i);}


Code:


//gr_red[i]=(fcos(total_ticks*5-(i*1.41),i)+i)*256;//wacky colors
//gr_green[i]=(fcos(total_ticks*5-(i*1.41)-120,i)+i)*256;
//gr_blue[i]=(fcos(total_ticks*5-(i*1.41)-240,i)+i)*256;}



Code:

//gr_red[i]=(((fcos(total_ticks*5-(i*1.41),75)+175)*256)+(i*256))/2;//slight transition through hue over time
//gr_green[i]=(((fcos(total_ticks*5-(i*1.41)-120,75)+175)*256)+(i*256))/2;
//gr_blue[i]=(((fcos(total_ticks*5-(i*1.41)-240,75)+175)*256)+(i*256))/2;}


Code:


//gr_red[i]=(fcos(total_ticks/5-(i*1.41),i)+i)*i*10;//really wacky colors
//gr_green[i]=(fcos(total_ticks/5-(i*1.41)-120,i)+i)*i*10;
//gr_blue[i]=(fcos(total_ticks/5-(i*1.41)-240,i)+i)*i*10;}


Code:


//gr_red[i]=(80*cos(total_ticks*5)+170)*i;//rainbow hue shifting filter (colors somewhat preserved)
//gr_green[i]=(80*cos(total_ticks*5-120)+170)*i;
//gr_blue[i]=(80*cos(total_ticks*5-240)+170)*i;}


Code:


//gr_red[i]=(fcos(total_ticks*5,i*i)+256);//flashes to different colors and some transition
//gr_green[i]=(fcos(total_ticks*5-120,i*i)+256);
//gr_blue[i]=(fcos(total_ticks*5-240,i*i)+256);}



just put the one you want inside the while(i<256) loop

Re: EXAMPLES for Gamma Ramp Correction DLL [Re: Daedelus] #51994
02/08/06 08:16
02/08/06 08:16
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
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Joined: Oct 2002
Posts: 8,939
planet.earth
hi, how is the developement for the window version going? and i have another question. when i compile your source it creates a dll, but that dll gives me error, saying those commands (get_gamma_ramp, ...) are not known.. what could cause this behaviour? the size of the dll is smaller, too

[edit] got it working.

Last edited by ello; 02/08/06 10:20.

www.earthcontrol.de
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Re: EXAMPLES for Gamma Ramp Correction DLL [Re: ello] #51995
02/09/06 23:48
02/09/06 23:48
Joined: Aug 2005
Posts: 1,185
Ukraine
Lion_Ts Offline OP
Serious User
Lion_Ts  Offline OP
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Joined: Aug 2005
Posts: 1,185
Ukraine
hi
development for the window version stopped for now because of luck of free time.

http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/554175/page/0/fpart/3/vc/1#568788

Re: EXAMPLES for Gamma Ramp Correction DLL [Re: Lion_Ts] #51996
02/10/06 07:23
02/10/06 07:23
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
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Joined: Oct 2002
Posts: 8,939
planet.earth
to bad. if only i knew where to start... i still dont know nothing about c++
i hope you'll find some free time:)

Re: EXAMPLES for Gamma Ramp Correction DLL [Re: ello] #51997
03/16/06 16:51
03/16/06 16:51
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
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Joined: Aug 2003
Posts: 7,439
Red Dwarf
sorry for bumping this up, but after i got my A6 yesterday, i wanted to try this DLL now, but somehow it keeps telling me that "gammaramp.dll" is no valid acknex dll. Can someone help me here?


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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