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Re: Shader effects on sprites
[Re: Pappenheimer]
#52045
08/17/05 23:21
08/17/05 23:21
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Joined: Sep 2004
Posts: 1,214 Austin, Texas
Josh_Arldt
Senior Developer
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Senior Developer
Joined: Sep 2004
Posts: 1,214
Austin, Texas
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Ok... You have an alphamap for you sprite right? In your environment mapping use a color operation with belnd current alpha for the stage with your maintexture w/the alpha channel and set AlphaBlendEnable to true.  If you still don't understand me I might post the effect later.
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