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Re: Map-Editor first official screens [Re: Grafton] #52173
08/19/05 22:51
08/19/05 22:51
Joined: Oct 2002
Posts: 361
Germany Cologne
hack-panther Offline
Senior Member
hack-panther  Offline
Senior Member

Joined: Oct 2002
Posts: 361
Germany Cologne
Das tool wird sicher geil und sehr nützlich....

freu mich schon drauf :-)

Re: Map-Editor first official screens [Re: hack-panther] #52174
08/20/05 01:52
08/20/05 01:52
Joined: May 2005
Posts: 318
Essen/Germany
Sandaras Offline
Senior Member
Sandaras  Offline
Senior Member

Joined: May 2005
Posts: 318
Essen/Germany
Hallo !!!

Schönes Spiel


Grüße Sandaras, ---------------- AMD 2400+ Sapphire X1650 512 MB 1024 DDR Ram 17 Zoll Monitor ------------------------- 3gs com 6.60 3ds max 2008
Re: Map-Editor first official screens [Re: Sandaras] #52175
08/20/05 02:01
08/20/05 02:01
Joined: Oct 2002
Posts: 2,256
Oz
L
Locoweed Offline
Expert
Locoweed  Offline
Expert
L

Joined: Oct 2002
Posts: 2,256
Oz
Looks excellent.


Professional A8.30
Spoils of War - East Coast Games
Re: Map-Editor first official screens [Re: Locoweed] #52176
08/20/05 06:11
08/20/05 06:11
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
Expert

Joined: May 2002
Posts: 2,541
Berlin
ICh schreib mal lieber auf deutsch damit es weniger missverständnisse gibt

Bei out of solid meinte ich, wenn man ne entity in dem Level im Spiel plaziert kann es ja passieren das sie in nem Block ist wenn sie erstellt wird und man überhaupt nicht weiß wo sie ist.


:L
Re: Map-Editor first official screens [Re: TripleX] #52177
08/20/05 06:25
08/20/05 06:25
Joined: Jul 2005
Posts: 109
Cyrpus
Aram Offline
Member
Aram  Offline
Member

Joined: Jul 2005
Posts: 109
Cyrpus
Awsome. Keep up the good work.

Can't wait to try it myself.


GeForce 7800 GT (256 MB DDR3) 3DGS A6 Commercial. DJ Aram
Re: Map-Editor first official screens [Re: Aram] #52178
08/20/05 10:50
08/20/05 10:50
Joined: Oct 2002
Posts: 4,753
Munich, Bavaria, South of Germ...
TripleX Offline OP
Expert
TripleX  Offline OP
Expert

Joined: Oct 2002
Posts: 4,753
Munich, Bavaria, South of Germ...
@Sandras Bitte Post durchlesen.. Das ist kein Spiel

@Ex Citer: Okay but what shall I do if the entity is in a block?

@all any more suggestions?

TripleX

Re: Map-Editor first official screens [Re: TripleX] #52179
08/20/05 11:06
08/20/05 11:06
Joined: Apr 2005
Posts: 1,058
Luzern
Nicolas_B Offline
Serious User
Nicolas_B  Offline
Serious User

Joined: Apr 2005
Posts: 1,058
Luzern
Hallo @TripleX

Erst mal: Das wird sicher n cooles Tool.
Und noch ne Frage:
Wirst du das Tool verkaufen? Oder ist es Freeware?

Gruss Imp

Re: Map-Editor first official screens [Re: Nicolas_B] #52180
08/20/05 11:25
08/20/05 11:25
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Hi Imp, Deine Frage wurde weiter oben schon beantwortet. TripleX will es tatsächlich als Freeware anbieten.


Models, Textures and Games from Dexsoft
Re: Map-Editor first official screens [Re: Machinery_Frank] #52181
08/20/05 11:32
08/20/05 11:32
Joined: May 2005
Posts: 961
Bremen, Germany
tuschcarsten Offline
User
tuschcarsten  Offline
User

Joined: May 2005
Posts: 961
Bremen, Germany
Zu wieviel Prozent ist der Editor fertig? (Ich will nicht drängeln, wüsste es nur gerne )


Bit Happens!
Re: Map-Editor first official screens [Re: tuschcarsten] #52182
08/20/05 11:57
08/20/05 11:57
Joined: Jun 2003
Posts: 1,017
Germany
T
Thomas_Nitschke Offline
Senior Developer
Thomas_Nitschke  Offline
Senior Developer
T

Joined: Jun 2003
Posts: 1,017
Germany
Donnerwetter, TripleX! Das verschlägt mir jetzt beinahe die Sprache, vor allem weil du das ganze als Geschenk an die Community gedacht hast, also als Freeware! Bleibt mir nur übrig, mich ausfürlich zu bedanken - Tools wie diese sind natürlich gern gesehen und ich kanns kaum erwarten, das hier auszutesten
Vor allem klingt das Konzept ziemlich erweiterbar! Nach dem Forecast soll ja Levelgeometrie nur für Lichter noch kompiliert werden müssen, d.h. man müsste mit dem neuen Update (so es dieses Jahr denn noch kommt ) auch Levelblocks manipulieren können, nur halt ohne Shadowmaps...
Let's see - nich wahr ^^

Last edited by The Matrix; 08/20/05 11:57.

Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?
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