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Re: Map-Editor - Poll
[Re: Gho5tFac3K1llah]
#52313
11/03/05 06:26
11/03/05 06:26
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
Rabbit Developer
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Rabbit Developer
Joined: Apr 2005
Posts: 3,815
Finland
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I' wasn't looking these threads for time :/ Hoping you'll get me special edition so But can you post _again_ full function list you can do in the editor?
"Yesterday was once today's tomorrow."
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Re: Map-Editor - Poll
[Re: Inestical]
#52314
11/03/05 11:52
11/03/05 11:52
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Joined: Oct 2002
Posts: 4,753 Munich, Bavaria, South of Germ...
TripleX
OP
Expert
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OP
Expert
Joined: Oct 2002
Posts: 4,753
Munich, Bavaria, South of Germ...
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@Guardian: What do you mean with better control over camera position and movement? Collision Detection?
@Inestical:
- Material Editor (features like edit, create and delete) - Model Editor (features like edit settings, create, delete, morph and much moer) - Light Editor (create new lights in the world, edit, light for material testing) - Terrain Editor (features like painting and deforming) - Protocol (everything you've done is listened here and can be made undone - like in photoshop) - Browser (entity navigation browser with allowed multi-editing, file browser with allowed multi-creation and pre-settings) - Optimizer (Map-Optimizer, Statistics with Graphs and much more) - Map Settings (assigned Script file, ambient, general Map-Effects and much more) - HUD-Editor (Edit Panel positions etc.) - Particle Editor (create new particle effects, maybe change old ones.. only general settings like red,green blue etc.) - Script-Controller (containing features like: watch variables and strings, change the values of variables, strings, arrays etc. )
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Re: Map-Editor - Poll
[Re: TripleX]
#52315
11/03/05 15:45
11/03/05 15:45
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Joined: Oct 2001
Posts: 1,285 USA
Guardian
Serious User
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Serious User
Joined: Oct 2001
Posts: 1,285
USA
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Hi Triplex, I don't know how camera position works in your editor but in most of the 3dgs created editors I have used including my own camera positioning was a real problem. I can think of one editor that had a good intuitive camera system. That is control over the view in editor. I think a good system especially for outside levels would be very useful. I hope that explains what I meant I'll try to find the name of the editor I mentioned above that had a nice in editor camera. Guardian
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Re: Map-Editor - Poll
[Re: TripleX]
#52319
11/05/05 12:43
11/05/05 12:43
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Joined: Dec 2001
Posts: 2,172 Portugal - Brazil
XNASorcerer
Expert
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Expert
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
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I would like an interface like the mentioned above. New features, new face. EDITED: I change my mind. I choose the option that is more fast to make. And I think that everyone will agree with me.
Last edited by Sorcerer; 11/05/05 12:44.
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