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Re: DEXON Knight, new shots
[Re: Ambassador]
#53192
08/24/05 18:25
08/24/05 18:25
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Joined: Aug 2002
Posts: 2,692 California, USA
bupaje
Expert
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Expert
Joined: Aug 2002
Posts: 2,692
California, USA
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Quote:
If I have not been fooled the game is aimed for kids...
I get that but 'kids' covers a lot of ages.
I asked because some of the best games my son and twin nieces (all 6 years old) have played had a lot of little hidden features that had nothing to do with the story like clicking on flowers might produce musical tones, click on a bucket of water and a fish might jump out and back in, click on a leaf and a bug might run that was hidden etc. Kids sometimes just like to explore and get a kick out of these little things.
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Re: DEXON Knight, new shots
[Re: bupaje]
#53193
08/24/05 20:01
08/24/05 20:01
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Joined: Sep 2003
Posts: 1,037 Budapest, Hungary
DEX
OP
Serious User
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OP
Serious User
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
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Thank you all for a very usefull comments. I will surely add more details but I have to make stable construction first. Bupaje, this game will have a lots of details like you mentioned, for kids to explore worlds. This level is only "level select" but still there will be a lots of options to discover, like climb onto the walls, go up to the guards place etc. I like idea to make colored sun and lance effect Also I wanted to avoid to much details because those teleporters are very eye-catching because of great particle effect going around telep. all the time, plus fluctuating colored light so it is completely different feal when you walk around. But as I say I will ad details on the hills like trees and inside I have a lots of models like barels, boxes, some nice signs, it will be nice
DEXSOFT-GAMES.COM
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