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Re: IceX 2.0 [Re: A.Russell] #55197
12/06/05 12:50
12/06/05 12:50
Joined: Aug 2005
Posts: 89
Sweden
Hampe Offline
Junior Member
Hampe  Offline
Junior Member

Joined: Aug 2005
Posts: 89
Sweden
No news i a half year!
Realease date?

Re: IceX 2.0 [Re: Hampe] #55198
12/07/05 20:25
12/07/05 20:25
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
I'm very very very busy the last weeks. I plan the release at the end of january.

Re: IceX 2.0 [Re: oliver2s] #55199
12/07/05 21:28
12/07/05 21:28
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline
Expert
XNASorcerer  Offline
Expert

Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
Conitec vírus!!! He is trying to get Conitec to employ him. He needs to work like Conitec does.

I am just kidding, man. Keep on the good work.

Re: IceX 2.0 [Re: XNASorcerer] #55200
12/08/05 01:47
12/08/05 01:47
Joined: Aug 2005
Posts: 682
Torrance, California
Kerkelenz Offline
Developer
Kerkelenz  Offline
Developer

Joined: Aug 2005
Posts: 682
Torrance, California
This program is really just awesome and I dont think it is made in C-Script,
cuz of the whole wondows 2000 style of the buttons and windows, if that is
possible with C-Script then I need to know how!

Re: IceX 2.0 [Re: Kerkelenz] #55201
12/08/05 12:53
12/08/05 12:53
Joined: Oct 2002
Posts: 4,753
Munich, Bavaria, South of Germ...
TripleX Offline
Expert
TripleX  Offline
Expert

Joined: Oct 2002
Posts: 4,753
Munich, Bavaria, South of Germ...
this is actually made with c-script. To realize windows buttons etc. with c-script isn't that hard.

With the new pan_create / txt_create and str_create even a windows template would be easily possible (

id = WindowsCreateWindow("text",style); etc.)

You would only have to fake the window buttons with 3dgs bitmaps and adjus the texts correctly.

TripleX

Re: IceX 2.0 [Re: TripleX] #55202
12/08/05 22:16
12/08/05 22:16
Joined: Aug 2005
Posts: 682
Torrance, California
Kerkelenz Offline
Developer
Kerkelenz  Offline
Developer

Joined: Aug 2005
Posts: 682
Torrance, California
oh are you serious!? So all the buttons and the window that look like a typical Delphi program are made in C-Script!?

Re: IceX 2.0 [Re: Kerkelenz] #55203
12/08/05 22:54
12/08/05 22:54
Joined: Nov 2003
Posts: 1,380
Switzerland; Zurich
S
Sebe Offline
Serious User
Sebe  Offline
Serious User
S

Joined: Nov 2003
Posts: 1,380
Switzerland; Zurich
Sure, it's very easy, you don't even have to use strings etc - just create the window you want in delphi and make a screenshot (or paint it in photoshop etc.) and use it as a panel

Re: IceX 2.0 [Re: Sebe] #55204
12/08/05 23:34
12/08/05 23:34
Joined: Aug 2005
Posts: 682
Torrance, California
Kerkelenz Offline
Developer
Kerkelenz  Offline
Developer

Joined: Aug 2005
Posts: 682
Torrance, California
omg I never thought about that ^^ haha learned something cool! And then especially with the XPMan on... yeah thats tight

Re: IceX 2.0 [Re: Kerkelenz] #55205
01/20/06 14:42
01/20/06 14:42
Joined: Oct 2004
Posts: 363
M
mo1e Offline
Senior Member
mo1e  Offline
Senior Member
M

Joined: Oct 2004
Posts: 363
are there any versions of this available yet?

Re: IceX 2.0 [Re: mo1e] #55206
01/20/06 16:22
01/20/06 16:22
Joined: Oct 2004
Posts: 363
M
mo1e Offline
Senior Member
mo1e  Offline
Senior Member
M

Joined: Oct 2004
Posts: 363
can anyone who has used this please tell me how to generate a terrain in this? all mine look wiered with loads of peaks like a hedgehogs spikes lol also can anyone provide me a heightmap i think mine might be wrong thanks all

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