Gamestudio Links
Zorro Links
Newest Posts
Blobsculptor tools and objects download here
by NeoDumont. 03/28/24 03:01
Issue with Multi-Core WFO Training
by aliswee. 03/24/24 20:20
Why Zorro supports up to 72 cores?
by Edgar_Herrera. 03/23/24 21:41
Zorro Trader GPT
by TipmyPip. 03/06/24 09:27
VSCode instead of SED
by 3run. 03/01/24 19:06
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (AndrewAMD, VoroneTZ), 831 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
sakolin, rajesh7827, juergen_wue, NITRO_FOREVER, jack0roses
19043 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 4
Page 20 of 26 1 2 18 19 20 21 22 25 26
Re: IceX 2 update #2 features [Re: oliver2s] #55287
05/25/07 10:16
05/25/07 10:16
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
Yeah, finally! That is very nice from you.


no science involved
Re: IceX 2 update #2 features [Re: fogman] #55288
05/28/07 22:00
05/28/07 22:00
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
I want to you a screenshot with a landscape I created for testing the street tool:



Re: IceX 2 update #2 features [Re: oliver2s] #55289
05/28/07 22:09
05/28/07 22:09
Joined: May 2006
Posts: 398
Bot190 Offline
Senior Member
Bot190  Offline
Senior Member

Joined: May 2006
Posts: 398
are you going to give the street editor away or is the only way to get it going to be to buy IceX 2.0?


Wait, there isn't a "Make My Game Now" button?
Re: IceX 2 update #2 features [Re: Bot190] #55290
05/30/07 07:19
05/30/07 07:19
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
DEX Offline
Serious User
DEX  Offline
Serious User

Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
It will be best option if you could blur stencil shadows and bake them into terrain map, like shadow map. That way we will have a nice shadow generator
Just idea...


DEXSOFT-GAMES.COM
Re: IceX 2 update #2 features [Re: DEX] #55291
05/30/07 07:23
05/30/07 07:23
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
User
bstudio  Offline
User

Joined: Aug 2006
Posts: 652
Netherlands
You mean with the static models right, that would be awsome


BASIC programmers never die, they GOSUB and don't RETURN.
IceX 2 Blendmap Generator [Re: Bot190] #55292
05/30/07 14:52
05/30/07 14:52
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Quote:

are you going to give the street editor away or is the only way to get it going to be to buy IceX 2.0?




If I find the time I will release it seperatly...

Quote:

It will be best option if you could blur stencil shadows and bake them into terrain map, like shadow map. That way we will have a nice shadow generator
Just idea...




Yes, this would a good shadow generator. But the problem is, if you have very large scaled terrain to make a BIG level, like my levels (walk across the terrain takes at least 15 Min) you need a more high-res shadowmap, and I guess this would decrease the framerate. But I think about it.

Here's the last big feautere for IceX 2.2. The blendmap generator. You can set minimum height and maximum height and the tool will create a blendmap with a selected texture. Usefull for snow mountains, or a beach. And you can export (and import) the blendmap.



Re: IceX 2 Blendmap Generator [Re: oliver2s] #55293
05/30/07 14:59
05/30/07 14:59

A
Anonymous
Unregistered
Anonymous
Unregistered
A



@oliver2s: someone talk about iceX3.Do you make iceX3?

Re: IceX 2 Blendmap Generator [Re: ] #55294
05/30/07 16:28
05/30/07 16:28
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Quote:

@oliver2s: someone talk about iceX3.Do you make iceX3?




I was talking about IceX3, but I said something wrong. I'm not working on IceX3, I'm working on new features for IceX2.

Re: IceX 2 Blendmap Generator [Re: oliver2s] #55295
05/30/07 16:45
05/30/07 16:45
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
How much would it be cost to upgrade from the normal ICEX2 Version, or is it 4 free ,for Icex2 owners?

cYa Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: IceX 2 Blendmap Generator [Re: rvL_eXile] #55296
05/30/07 16:46
05/30/07 16:46
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
The update is free for everyone who owns IceX2

Page 20 of 26 1 2 18 19 20 21 22 25 26

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1