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Access Phenomenon - Beta release #55587
09/19/05 14:35
09/19/05 14:35
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline OP
User
DavidLancaster  Offline OP
User

Joined: Nov 2004
Posts: 862
Australia
Hey All

Here is an early beta demo of "Access Phenomenon: The Land of Lies"

Hosted by Rebel Planet:
http://rebelplanetcreations.com/workarea/Access1.exe

Many thanks to Andvari for the animations, Hanzo for the character models, Ambassador for the Music/GUI/character noises and the beginning narration, Light_mystic for sound effects, Dex for textures and various models and I think it was Loopix's models that I used for the weeds. Rest of the work was done by myself, all the programming/level design/game development. This demo contains puzzles about the NIV bible, and a copy may be required to solve the puzzles. The story is fictional, but the story refers to God at places, this material may be offensive to some, please keep in mind that it is all fictional.

Some of the sounds and music are .ogg files, if you don't have it already, you'll need to install the .ogg codec, you can find it at this link:

http://www.dbpoweramp.com/codec-central-ogg.htm

As this is a beta version, there's still lots to be changed. Please keep in mind the following:

-You can skip non cutscene dialog quickly by pressing Esc

-You'll get an error if you attempt to load one of the games that already appears in the load game screen, make sure that you only load a game that you have already saved yourself, even better, save over every slot as soon as you can to stop any errors happening when you load a game.

-Most of the bible clues are incomplete, if you get a clue saying "And God said let there be light, and there was light" the book is not Genesis, as Genesis actually doesn't have that as a clue. It simply means that I haven't had the time to find verses for that book, hit the ? box again to get the order that book is in the bible.

-Remember turn down water quality and vegetation density/visibility in options menu to increase performance. I haven't tested the demo on slower PCs. A bug that might occur on the slower systems, is that text moves really really slowly when it appears on screen, if you encounter this problem, let me know and I'll see if I can upload an update which will hopefully rectify this problem.

---------------------------------------------------------
Some screens from www.accessphenomenon.com











Last edited by AccessPhenomenon; 09/20/05 00:28.
Re: Access Phenomenon - Beta release [Re: DavidLancaster] #55588
09/19/05 15:30
09/19/05 15:30
Joined: Dec 2003
Posts: 266
Celle
task1 Offline
Member
task1  Offline
Member

Joined: Dec 2003
Posts: 266
Celle
very nice.looks like you love manga...;) good work!


visit my pages: www.xiron.de ICQ: 335016379 Messenger: lalimited@hotmail.com
Re: Access Phenomenon - Beta release [Re: DavidLancaster] #55589
09/19/05 15:38
09/19/05 15:38
Joined: Oct 2004
Posts: 75
Netherlands..
Anubis Offline
Junior Member
Anubis  Offline
Junior Member

Joined: Oct 2004
Posts: 75
Netherlands..
One of the best 3dgsgame ive ever played. So nice worked
out.. Only the trees (foresttexture) could be better .. but
very very nice 9/10

Last edited by Anubis; 09/19/05 15:38.
Re: Access Phenomenon - Beta release [Re: Anubis] #55590
09/19/05 17:32
09/19/05 17:32
Joined: Mar 2003
Posts: 1,095
Germany
nightshade Offline
Serious User
nightshade  Offline
Serious User

Joined: Mar 2003
Posts: 1,095
Germany
Download stucks before 100% all time So i can't test!!! (poor world:D)
but screens lookin' very nice!

Last edited by 1337_h4x0r; 09/19/05 17:33.
Re: Access Phenomenon - Beta release [Re: nightshade] #55591
09/19/05 17:47
09/19/05 17:47
Joined: Mar 2004
Posts: 1,201
Switzerland, Baselland
Bird Offline
Senior Developer
Bird  Offline
Senior Developer

Joined: Mar 2004
Posts: 1,201
Switzerland, Baselland
wooow!
I reaaally love this game
I'm a big fan of the "japano-style"

but hey.. am I dumb, or why can't I use my sword?
I wanna cut the weeds!

EDIT:
LOL, ok ^^
i found it out I can use the sword by pressing '1'

EDIT 2: plz make a "invert-mouse"-button in the options for when the camera goes up and down

Last edited by Bird; 09/19/05 17:48.

- A6pro 6.40.5
Re: Access Phenomenon - Beta release [Re: Bird] #55592
09/19/05 18:09
09/19/05 18:09
Joined: Apr 2004
Posts: 320
TheGameMaker Offline
Senior Member
TheGameMaker  Offline
Senior Member

Joined: Apr 2004
Posts: 320
Genial!!!!!!
WOW!!!!
Love the Modells
TheGameMaker

Re: Access Phenomenon - Beta release [Re: TheGameMaker] #55593
09/19/05 18:57
09/19/05 18:57
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
Expert
Matt_Aufderheide  Offline
Expert
M

Joined: Oct 2003
Posts: 4,131
what's the "NIV bible"?

Re: Access Phenomenon - Beta release [Re: Matt_Aufderheide] #55594
09/19/05 19:06
09/19/05 19:06
Joined: Dec 2002
Posts: 293
Minnesota
Peter Churness Offline
Member
Peter Churness  Offline
Member

Joined: Dec 2002
Posts: 293
Minnesota
Quote:

what's the "NIV bible"?




A particular English translation of the Bible (New International Version). Different versions have slightly different wording which may affect some of the game puzzles

Re: Access Phenomenon - Beta release [Re: Matt_Aufderheide] #55595
09/19/05 19:08
09/19/05 19:08
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline
Serious User
ulf  Offline
Serious User

Joined: Aug 2005
Posts: 1,012
germany, dresden
very well done so far! i especially liked the gameplay. i think you know what you did so iam writing some critics about your game that may help you to improve it further. dont get me wrong, i like what you did, this is just to help you see something you may not have seen yet.

-different texture style (sometimes you use very poor textures (like the wood or palm trees for example)
-some black borders of vegetation textures ( you can clearly see this at the start where the camera is flying over the village)
-a compass would be helpful, i had a hard time finding out where to go with the ingame map
-optimize fps, the fps seem to jump very big values

all in all i think that if you can manage to make all stuff in the game look more fit together it can be a really great game. what i mean is that the style of all the things should be the same. sometimes you use very high detailed stuff like the grass and so on and on the other hand your forest texture looks like it came right out of paintbrush.

all in all very good work, keep it up! iam really looking forward seeing more of your work, the gameplay is very good and the story seems to be very deep also.

greetings

Last edited by utz; 09/19/05 19:09.
Re: Access Phenomenon - Beta release [Re: ulf] #55596
09/19/05 19:22
09/19/05 19:22
Joined: Feb 2005
Posts: 728
Germany, Berlin
Asse Offline
Developer
Asse  Offline
Developer

Joined: Feb 2005
Posts: 728
Germany, Berlin
Woohow, what I can say so far is that I love the manga-style of the professional looking models. Also the effects look very good!

The graphics could need a work-over but the game looks excelent!


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