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SceneEditor Contest
#59078
11/16/05 15:17
11/16/05 15:17
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Joined: Aug 2005
Posts: 1,230
MichaelGale
OP
Serious User
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OP
Serious User
Joined: Aug 2005
Posts: 1,230
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Hello,
as you perhaps know, I'm developing a great tool, which can create levels. (Walls, lights, physics...)
This tool has two editions, Professional and Personal.
Personal can only do thing, to create dialogues (cameras, events...), and this edition is for free.
But the professional edition can do many more things and is easy to use. You can place walls, lights, entities and physic objects. It's a real level editor. But the pro-edition isn't for free. You've to win it. And this is the thread for this.
The first contest, to win the pro-edition is to tell, what you would do with the SceneEditor, the best idea wins the first price, the SceneEditor Pro. But look at the list:
1. SceneEditor Pro. + unlimited support 2. SceneEditor Pro.
You've time until the 20th, then I start a new contest.
Your friendly mod is at your service.
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Re: SceneEditor Contest
[Re: Ambassador]
#59080
11/16/05 15:34
11/16/05 15:34
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Joined: Aug 2005
Posts: 1,230
MichaelGale
OP
Serious User
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OP
Serious User
Joined: Aug 2005
Posts: 1,230
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AS I already said, it's a level editor, it can add and edit static meshs, entities, terrain, physics, lights.
Nearly everything WED can do, too. After you've finished you level, you can save it as WMB or you can build it directly.
Terrain editing isn't in development, but perhaps I will add this in an update, if the main program is finished.
Editing entites isn't in development, too.
But as I said in an other thread, the program is finished next year,I'll give you screenshots as fast as I can, I think next month.
Your friendly mod is at your service.
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Re: SceneEditor Contest
[Re: Bilbo]
#59082
11/16/05 20:04
11/16/05 20:04
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Joined: Aug 2005
Posts: 1,230
MichaelGale
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OP
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Joined: Aug 2005
Posts: 1,230
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Good idea, but didn't work, you need 3DGS installed, to compile the level. And no one can do something with a wmp file.
Your friendly mod is at your service.
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Re: SceneEditor Contest
[Re: Bilbo]
#59084
11/16/05 21:44
11/16/05 21:44
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Joined: Jan 2003
Posts: 798 New Zealand
Bright
User
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User
Joined: Jan 2003
Posts: 798
New Zealand
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If I had SceneEditor pro I would empty out those cluttered idea's that are taking up space in my head in it ...
KAIN - Coming soon...
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Re: SceneEditor Contest
[Re: Bright]
#59085
11/17/05 12:42
11/17/05 12:42
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Joined: Aug 2005
Posts: 1,230
MichaelGale
OP
Serious User
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OP
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Joined: Aug 2005
Posts: 1,230
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@ Bilbo: Perhaps it works, but I don't know, I've only Commercial Two posts, two prices, a few more posts please.
Your friendly mod is at your service.
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Re: SceneEditor Contest
[Re: Bilbo]
#59087
11/17/05 13:28
11/17/05 13:28
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Joined: Aug 2005
Posts: 1,230
MichaelGale
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OP
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Joined: Aug 2005
Posts: 1,230
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Possible,
I can create a special SceneEdiotr version, which you can give with your product. The egine load an empty level and create every object from informations in a xml file.
Your friendly mod is at your service.
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