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SceneEditor Contest #59078
11/16/05 15:17
11/16/05 15:17
Joined: Aug 2005
Posts: 1,230
M
MichaelGale Offline OP
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MichaelGale  Offline OP
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Joined: Aug 2005
Posts: 1,230
Hello,

as you perhaps know, I'm developing a great tool, which can create levels. (Walls, lights, physics...)

This tool has two editions, Professional and Personal.

Personal can only do thing, to create dialogues (cameras, events...), and this edition is for free.

But the professional edition can do many more things and is easy to use. You can place walls, lights, entities and physic objects. It's a real level editor. But the pro-edition isn't for free. You've to win it. And this is the thread for this.

The first contest, to win the pro-edition is to tell, what you would do with the SceneEditor, the best idea wins the first price, the SceneEditor Pro. But look at the list:

1. SceneEditor Pro. + unlimited support
2. SceneEditor Pro.

You've time until the 20th, then I start a new contest.


Your friendly mod is at your service.
Re: SceneEditor Contest [Re: MichaelGale] #59079
11/16/05 15:26
11/16/05 15:26
Joined: Jul 2004
Posts: 1,924
Finland
Ambassador Offline
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Ambassador  Offline
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Joined: Jul 2004
Posts: 1,924
Finland
Would be nice to know what the program CAN do... Like can you edit terrain with it or can you edit entities, meshes, or do you just change some properties? A list of features would be nice...

Re: SceneEditor Contest [Re: Ambassador] #59080
11/16/05 15:34
11/16/05 15:34
Joined: Aug 2005
Posts: 1,230
M
MichaelGale Offline OP
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MichaelGale  Offline OP
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M

Joined: Aug 2005
Posts: 1,230
AS I already said, it's a level editor,
it can add and edit static meshs,
entities, terrain, physics, lights.

Nearly everything WED can do, too.
After you've finished you level, you can save it as WMB or you can build it directly.

Terrain editing isn't in development, but perhaps I will add this in an update, if the main program is finished.

Editing entites isn't in development, too.

But as I said in an other thread, the program is finished next year,I'll give you screenshots as fast as I can, I think next month.


Your friendly mod is at your service.
Re: SceneEditor Contest [Re: MichaelGale] #59081
11/16/05 16:30
11/16/05 16:30
Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
B
Bilbo Offline
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Bilbo  Offline
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Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
i guess then that it would work well for a well programmed mmo like unreal (but a 3dgs) version to be used as a level create so that people can mod your game =)


http://Lonewolfstudios.syxe.com - now in php! Bah, I'm nerd enough to enjoy the rattling ~ laethyn
Re: SceneEditor Contest [Re: Bilbo] #59082
11/16/05 20:04
11/16/05 20:04
Joined: Aug 2005
Posts: 1,230
M
MichaelGale Offline OP
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MichaelGale  Offline OP
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Joined: Aug 2005
Posts: 1,230
Good idea, but didn't work, you need 3DGS installed, to compile the level. And no one can do something with a wmp file.


Your friendly mod is at your service.
Re: SceneEditor Contest [Re: MichaelGale] #59083
11/16/05 20:23
11/16/05 20:23
Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
B
Bilbo Offline
Senior Developer
Bilbo  Offline
Senior Developer
B

Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
but professional edition comes with a distributable level editor so i guess its possible somehow?


http://Lonewolfstudios.syxe.com - now in php! Bah, I'm nerd enough to enjoy the rattling ~ laethyn
Re: SceneEditor Contest [Re: Bilbo] #59084
11/16/05 21:44
11/16/05 21:44
Joined: Jan 2003
Posts: 798
New Zealand
Bright Offline
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Bright  Offline
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Joined: Jan 2003
Posts: 798
New Zealand
If I had SceneEditor pro I would empty out those cluttered idea's that are taking up space in my head in it ...


KAIN - Coming soon...
Re: SceneEditor Contest [Re: Bright] #59085
11/17/05 12:42
11/17/05 12:42
Joined: Aug 2005
Posts: 1,230
M
MichaelGale Offline OP
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MichaelGale  Offline OP
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Joined: Aug 2005
Posts: 1,230
@ Bilbo: Perhaps it works, but I don't know, I've only Commercial

Two posts, two prices, a few more posts please.


Your friendly mod is at your service.
Re: SceneEditor Contest [Re: MichaelGale] #59086
11/17/05 13:11
11/17/05 13:11
Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
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Bilbo Offline
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Bilbo  Offline
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Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
i only have extra so a editable level create would be great


http://Lonewolfstudios.syxe.com - now in php! Bah, I'm nerd enough to enjoy the rattling ~ laethyn
Re: SceneEditor Contest [Re: Bilbo] #59087
11/17/05 13:28
11/17/05 13:28
Joined: Aug 2005
Posts: 1,230
M
MichaelGale Offline OP
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MichaelGale  Offline OP
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Joined: Aug 2005
Posts: 1,230
Possible,

I can create a special SceneEdiotr version, which you can give with your product. The egine load an empty level and create every object from informations in a xml file.


Your friendly mod is at your service.
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