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Improving WED's 3D view
#59641
11/26/05 23:25
11/26/05 23:25
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Joined: Apr 2005
Posts: 196 In a far, far away galaxy
EPATATA
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OP
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Joined: Apr 2005
Posts: 196
In a far, far away galaxy
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sorry if this topic was discussed already, I did an search but no satisfatory results Well, I want to know how can I improve at best quality the wed's 3D view, 'cause I need to texture some objects and my actual 3d view is at a low quality. The objects I want to texture are a little bit complex and I need the best quality even if this mean decrease performance. I tried to change dlls from the preferences but some dlls was not accepted and other doesn't improved the view My PC configuration is an athlon 1.3 - 128mb ram, hd 20gb, video card ATI RADEON 9550 SE 256mb...yes, I know, I should do an upgrade on it
If you dont believe in God then look at the sun.
He makes blind those who only believe seeing.
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Re: Improving WED's 3D view
[Re: Trev101524]
#59645
12/05/05 02:15
12/05/05 02:15
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Anonymous
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Anonymous
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In WED: File -> Preferences -> Below Video Out, click the folder button and choose GXL2DX8A.dll for both 2D/3D views. OK twice.
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Re: Improving WED's 3D view
[Re: Trev101524]
#59647
12/05/05 02:49
12/05/05 02:49
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Anonymous
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Anonymous
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Are you building indoor or outdoor levels?
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Re: Improving WED's 3D view
[Re: Trev101524]
#59650
12/06/05 23:04
12/06/05 23:04
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Joined: Feb 2003
Posts: 6,818 Minot, North Dakota, USA
ulillillia
Senior Expert
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Senior Expert
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
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As I see it, an indoor level is one where you have no possible way of getting outside the level in any normal means. Outdoor levels are where you can normally get outside the level without the use of invisible blocks. Indoor levels have ceilings and walls forming hallways. Outdoor levels have no roof and walls can often be several hundred feet away. Outdoor levels indirectly have a roof - the sky, but skies are normally passable. That's how I see the difference between indoor and outdoor levels.
As for the original post, after setting the GXL2DX8A.DLL setting for both the 2D and 3D views, in WED go to view > textured to show textures.
"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip
My 2D game - release on Jun 13th; My tutorials
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