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Re: WWII Motorcycle BMW R75 Africa Korps
[Re: Inestical]
#59700
11/27/05 22:56
11/27/05 22:56
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Joined: Jul 2002
Posts: 5,181 Austria
Blattsalat
Senior Expert
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Senior Expert
Joined: Jul 2002
Posts: 5,181
Austria
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love those old motorcycles!! looks good. some minor stuff like texture stretches and open meshes could be fixed. too bad the polycount wasnt kept under 3000  cheers and thanks
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Re: WWII Motorcycle BMW R75 Africa Korps
[Re: Blattsalat]
#59701
11/27/05 23:05
11/27/05 23:05
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Joined: Nov 2004
Posts: 1,083 Germany
rincewind
OP
Serious User
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OP
Serious User
Joined: Nov 2004
Posts: 1,083
Germany
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The open meshes.. damn.. I knew I forgot something. Blame the texture stretches on my lazyness.
Sorry for the polycount.. as I said before.. I also did a lowpoly version (Polycount 700) but it looked like a vehicle from the Flintstones movie (Bambam's tricycle).
Thanks for your comment Rince
Born for runes
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Re: WWII Motorcycle BMW R75 Africa Korps
[Re: Inestical]
#59703
11/28/05 17:05
11/28/05 17:05
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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The model is cool. And concerning polycount: The new Tombraider character "Lara Croft" will have 10 thousand polygons as well  But that is the main character. Modern systems will probably be able to handle that.
Models, Textures and Games from Dexsoft
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Re: WWII Motorcycle BMW R75 Africa Korps
[Re: Machinery_Frank]
#59704
11/28/05 18:02
11/28/05 18:02
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Joined: Apr 2005
Posts: 4,506 Germany
fogman
Expert
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Expert
Joined: Apr 2005
Posts: 4,506
Germany
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For my project it´s going to be one of the "main characters"  You´ll be surprised  Great model...please continue with such old vehicles, I love them, too. Humm...maybe a "VW Käfer" or an "Opel Diplomat"? 
no science involved
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Re: WWII Motorcycle BMW R75 Africa Korps
[Re: fogman]
#59705
11/28/05 19:52
11/28/05 19:52
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Joined: Nov 2004
Posts: 1,083 Germany
rincewind
OP
Serious User
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OP
Serious User
Joined: Nov 2004
Posts: 1,083
Germany
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Thanks Frank,
yes, I am also lookinig forward to modern systems that give the chance to build highpoly.
Fogman, how did you know? I jsut started planning a light-blue fifties or sixties VW Käfer... but I don't know when I will be able to finish. I just received a big order that will keep me working through until mid-January, so Antaris (my game project) might also take longer, as I can't do much at the moment.
Anyway, seeing the bike in your project would be a great honour for me and I am looking forward to that.
Best regs Rince
Born for runes
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Re: WWII Motorcycle BMW R75 Africa Korps
[Re: Carloos]
#59708
11/29/05 19:36
11/29/05 19:36
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Joined: Nov 2004
Posts: 1,083 Germany
rincewind
OP
Serious User
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OP
Serious User
Joined: Nov 2004
Posts: 1,083
Germany
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Thanks Tozzy and Carloos,
I have just started building the VW beetle and the armoured car, but I don't know, when they will be finished as I have to work a lot at the moment.
Best regards Rincewind
Born for runes
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