ehem, isnt that a case for what the phent_setgroup command is there??
www.earthcontrol.de quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: How can I avoid collisions?
[Re: ello]
#60202 12/07/0511:0412/07/0511:04
hm, ok, should have read the thread better. strange that passable doesnt work for you. i cant imagine why
www.earthcontrol.de quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: How can I avoid collisions?
[Re: ello]
#60204 12/07/0513:0412/07/0513:04
I know about the tranparency. I am just trying to make that car more tranparent as it as it arrives close to the player's car. So, I am still testing it.
Simple piece of advice, applicable whenever you get these seemingly strange errors.
Make a brand new application that only tests the wrong behaiviour. Make sure that this is from scratch and uses none of your pre-built code.
If this Unit Test fails, then you know that the problem is with either your software or hardware.
If this Unit Test passes (ie behaives like it should), you know that there is something inside your code that is causing this.
This is all the more relevant since several other users cannot reproduce your error...this leads to the natural conclusion that something in your code, software, or hardware is mucking things up. I'm pretty sure that it's not going to be hardware related and a simple reinstall would take care of the software so in my eyes all signs point to something in your coding that isn't working right.