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Re: 3D World Studio [Re: Leadwerks] #62226
02/12/06 10:58
02/12/06 10:58
Joined: Dec 2003
Posts: 171
Newcastle NSW Australia
lofwyr Offline
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lofwyr  Offline
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Joined: Dec 2003
Posts: 171
Newcastle NSW Australia
Hi

I have used cartography shop and had a look at 3dws, I think it's going to be great. Will I be able to import WMP as well? This would be a great tool to get map levels from 3dgs over to torque. The map2dif tool in torque at the moment is not great; other options so far seem equally poor. Apart from being able to create levels a level converter to other engine formats would be a definite buy for me.

Cheers


www.pixeldirector.com Low poly models for Game Studio
Re: 3D World Studio [Re: lofwyr] #62227
02/12/06 19:15
02/12/06 19:15
Joined: May 2005
Posts: 199
Scotland, UK
J
JamesA Offline
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JamesA  Offline
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J

Joined: May 2005
Posts: 199
Scotland, UK
But when will the Triple x editor be released?
in the meantime or instead this programme looks good if I can use max models as mdls or other and not BSP type geometry.
I mostly use 3ds max models and convert them to mdls then use them in WED.
I dont use BSP etc.
I need a realtime editor to place things, WED is frustrating.

Re: 3D World Studio [Re: JamesA] #62228
02/12/06 19:22
02/12/06 19:22
Joined: Mar 2005
Posts: 147
USA
IslandDreamer Offline
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IslandDreamer  Offline
Member

Joined: Mar 2005
Posts: 147
USA
This looks great. Now if only someone could speed up the .wmp to .wmb compiling!

Re: 3D World Studio [Re: IslandDreamer] #62229
02/15/06 11:01
02/15/06 11:01
Joined: Dec 2005
Posts: 478
India
M
msl_manni Offline
Senior Member
msl_manni  Offline
Senior Member
M

Joined: Dec 2005
Posts: 478
India
It would be great to have a tool to build my levels in. Then I can use the same levels with various game engines too.


My Specialities Limited.
Re: 3D World Studio [Re: msl_manni] #62230
02/15/06 14:02
02/15/06 14:02
Joined: Dec 2005
Posts: 478
India
M
msl_manni Offline
Senior Member
msl_manni  Offline
Senior Member
M

Joined: Dec 2005
Posts: 478
India
Hi Leadwerks,
I would like that you support .mdl export also so that one can build his game as one might like. The .mdl export should be with correct uv-mapping and tileable textures.
Bye,
MSL.


My Specialities Limited.
Re: 3D World Studio [Re: Matt_Aufderheide] #62231
03/08/06 07:26
03/08/06 07:26
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline

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Matt_Coles  Offline

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Joined: Jul 2003
Posts: 893
Melbourne, Australia
I'd be interested in this if it will work in 3dgs

Re: 3D World Studio [Re: Leadwerks] #62232
03/10/06 17:15
03/10/06 17:15
Joined: Jan 2003
Posts: 160
Game Wizard Offline
Member
Game Wizard  Offline
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Joined: Jan 2003
Posts: 160
Do you have an anticipated release date?

Re: 3D World Studio [Re: Leadwerks] #62233
03/10/06 18:53
03/10/06 18:53
Joined: Sep 2003
Posts: 135
Dix Offline
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Dix  Offline
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Joined: Sep 2003
Posts: 135
Quote:

Hello.
I am also interested in a possible deal to sell 3D World Studio to 3D Game Studio users, directly through this site. Who would I contact to discuss such an arrangement?
Regards,
Josh Klint
Leadwerks Software





From your web site, "3D Game Studio, export yes, inprogress"

Great news! My decision to buy this in the next 2 days is inprogress as well.

The "Living Forest" demo reel looks excellent. Do you think 3D Studio will have similar results?
cheers,

Re: 3D World Studio [Re: Dix] #62234
03/11/06 04:09
03/11/06 04:09
Joined: Jul 2005
Posts: 210
New York
dennisb Offline
Member
dennisb  Offline
Member

Joined: Jul 2005
Posts: 210
New York
Hi

What are the advantages of worldbuilder over quark? I just downloaded Quark and tested some simple geometry to 3dgs and it worked good. So what do you offer that quark does not? It would be good if you showed some comparison chart for world builder and similar programs. I am inexperienced in building levels so this would help me decide. I want the best tool that creates good geometry and has good building tools. On your feature list it says wmp, so this is already working in the program?


Dennis Borruso Visit My Online Store http://www.cafepress.com/3dfrog
Re: 3D World Studio [Re: dennisb] #62235
03/11/06 04:39
03/11/06 04:39
Joined: Jul 2005
Posts: 210
New York
dennisb Offline
Member
dennisb  Offline
Member

Joined: Jul 2005
Posts: 210
New York
I am looking at the demo and I don't see any way to import .x files. Is this a limitation of the trial or is there a special way to do this? There is no documentation on it. What are the limitations of the trial? That would be good to know.


Dennis Borruso Visit My Online Store http://www.cafepress.com/3dfrog
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