Hi TCS
quote:
Using Pathfinding-Algorithms is always better than to create single pathpoints
I have already done the array type od path finding and it works awesome but the problem
is that the enemy must see(SHOOT instruction) the player once
to get this thing working.just imagine 2
enemies standing 3 feet close and i can see
one enemy and can't see the other.I shoot with a gun at one enemy,then both enemy should be alerted because they are so close.
But since only one enemy has seen me,therefore he is the only one who starts
following me and the other one can't find me.
I hope I am clear about this.
zazang