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Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: Kerkelenz] #64014
02/22/06 08:10
02/22/06 08:10
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
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FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
People are talking about shaders, realism and how necessary it all is - what about the game itself? For you it seems to be less important, as you never mention this aspect.

Graphics should support a good gameplay, not cover crap.
For me, good gameplay is essential. Then Graphics come - afterwards, not before.

Apart from that: Who said everybody wants realism? You can have realism every day - just try to open the door of your house.
Where have all those unrealistic but gameplay wise excellent games gone? I don't want graphic demos, I want fun while playing.

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: JakeL] #64015
02/22/06 12:35
02/22/06 12:35
Joined: Jan 2005
Posts: 567
Sweden
Gafgar Offline
Developer
Gafgar  Offline
Developer

Joined: Jan 2005
Posts: 567
Sweden
Quote:

It's hard to argue with the many AAA titles released last year with little to no shader support. ie God of War for PS2, Metroid Prime 2 Cube (these are commercial games). Sorry to throw another log on the fire.





… what about the effects on the camera in Metroid? Water drops and so on?


__________________________________________________ / Gafgar The Goblin... http://www.Goblinsoftware.tk/
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: Gafgar] #64016
02/22/06 17:50
02/22/06 17:50
Joined: Aug 2005
Posts: 119
Madison, WI
J
JakeL Offline
Member
JakeL  Offline
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J

Joined: Aug 2005
Posts: 119
Madison, WI
Gafar: Good Point! While I believe the visor effects in Metroid Prime 2 are mostly particle and filter effects, they're still effects.

Firoball: I think it's easy to suggest that graphics come second to gameplay, but I think graphics are a part of gameplay. They work together. But, graphics don't always mean fancy effects or the latest technology. They can also mean excellent art direction. Seeing as we have no way of testing the gameplay of "Lived" we have to judge based on shots.

Now, while I'd love to discuss this further, I think we're just spamming. If someone were to start this tread back up somewhere else, I'd deffinately join the debate.

On "Lived": I can't wait to see more or play a demo!


If you need graphic resources, or just want to see some of my work, check out our site AdenFall Software.
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: JakeL] #64017
02/22/06 18:03
02/22/06 18:03
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
metr odi doesnt use any shaders.
yes those are particle effects.
same comes with god of war btw..
i also prefer gameplay as i said before...

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: JakeL] #64018
02/22/06 19:02
02/22/06 19:02
Joined: Sep 2003
Posts: 9,859
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FBL Offline
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FBL  Offline
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Joined: Sep 2003
Posts: 9,859
Quote:


Firoball: I think it's easy to suggest that graphics come second to gameplay, but I think graphics are a part of gameplay. They work together. But, graphics don't always mean fancy effects or the latest technology. They can also mean excellent art direction. Seeing as we have no way of testing the gameplay of "Lived" we have to judge based on shots.





My text was not directed toward LIVED, it was targeted at those people who always say "no shaders, no fun" whenever they get the chance to.
Of course you're right - graphics are important and everything works together (also sounds, music, language, and of course the general style), but gameplay is the center of it all.

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: FBL] #64019
02/22/06 20:25
02/22/06 20:25
Joined: Aug 2005
Posts: 119
Madison, WI
J
JakeL Offline
Member
JakeL  Offline
Member
J

Joined: Aug 2005
Posts: 119
Madison, WI
Firoball: Then it seems like we are on the same page.


If you need graphic resources, or just want to see some of my work, check out our site AdenFall Software.
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: JakeL] #64020
02/27/06 01:13
02/27/06 01:13
Joined: Feb 2004
Posts: 197
sebcrea Offline OP
Member
sebcrea  Offline OP
Member

Joined: Feb 2004
Posts: 197
Yes in the final game everything has to work togehter for one illusion then it is a good game. Today shaders are important to make more detail without losing to much fps. A shader definition is rendered very quick instead of thousand aof polygons. Also water would never look like real without any shader operations.

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: sebcrea] #64021
03/04/06 09:10
03/04/06 09:10
Joined: Dec 2005
Posts: 69
Europe/Germany/Schleswig-Holst...
puhmann Offline
Junior Member
puhmann  Offline
Junior Member

Joined: Dec 2005
Posts: 69
Europe/Germany/Schleswig-Holst...
Looks really great! The lights look awesome and they're good placed in the scene. The modell detail is also really nice and much better then in other hobby projects.

... is it a pure english team or mixed up with germans?
If I said in the german PM on developia.de it would be nice, when you can improve your description on our site, maybe a little bit more of the story/gameplay (what have the player to do ... why is he on the oilrig etc.)


Projektmod auf www.developia.de
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: puhmann] #64022
03/05/06 00:54
03/05/06 00:54
Joined: Mar 2003
Posts: 1,524
Canada
Stansmedia Offline
Serious User
Stansmedia  Offline
Serious User

Joined: Mar 2003
Posts: 1,524
Canada
Whats all this talk about this game needs shaders? Look at the artists quality! You dont need all that futuristic mumbo jumbo when you got models and levels that look that good.


Decessus - 80% done. 100% abandoned.
GET MY ANDROID GAME! https://play.google.com/store/apps/details?id=com.lasertrain.zspinballfree&hl=en
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: Stansmedia] #64023
03/05/06 07:41
03/05/06 07:41

A
Anonymous
Unregistered
Anonymous
Unregistered
A



You're going to release that for free? You must be crazy!
...
Actually, ignore that, free is good

Those screens look excellent, but it does seem that every FPS has to have some sort of zombie or posessed... well, not every, but many, many.

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