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Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: sebcrea] #64194
11/24/06 00:21
11/24/06 00:21
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
Quote:

200 MHz CPU,
32 MB RAM,
8 MB graphics Card




I have EXACTLY such a pc here in my house, running on win 98, but noone is using it


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: PHeMoX] #64195
11/24/06 00:58
11/24/06 00:58
Joined: Jun 2006
Posts: 96
Straight_Heart Offline
Junior Member
Straight_Heart  Offline
Junior Member

Joined: Jun 2006
Posts: 96
These screens may not look like Unreal 3, but they sure are pretty looking. Why do people complain when a game requires a graphics card better than the one they have to run? Go to your local retailer and play the demo. If you dont like the game, you dont have to upgrade. Is bad word of mouth painting the game as flashy with no substance? Dont upgrade. Maybe theres a reason why these games sell, maybe people actually do have the money to upgrade for a game and games to come.

I dont see how this is different than Quake 1 requiring a graphics accelerator to run. This was revolutionary at the time, but now look at every computer now. You basically need to have a GPU of some sort nowadays. Now you need a GPU with whatever pixel shader hoo-hah to run the coolest looking games. And beleive me when I say this, I have a crap video card and I dont feel "out of the loop" and "poor" to buy a new graphics card.

Frank_g your stuff looks nice.

"That sounds not like appreciation. It sounds like it could be done in a few minutes, easy dumb stuff, you could do it if you would like that style but hey, fortunately you don't like it"

No its kinda like an abbreviated version of what Im trying to say. When someone says they want to "make a game", they just enveloped about a million different aspects of game development into 3 words. 3 simple words entitles modelling, animation, texturing, sound, story, testing and etc. Yet they arent belitting the process of game development are they? You think I am berating the process, but I am not, its more the style thats being used over again. Doom 3 "kinda" started that style, and everyone follows. It's the same with cel shaded characters/environments, bullet time in film, and talking animals in countless animated movies.

"There were no appreciation at all as if you could do all that better than the artists out there"

where are you getting this information? Please tell me if there is some hidden text I had put into my post, because I cant find it. Once again a developer brings into question the "talent" of the person critiquing. My talent has nothing to do with my opinion. No one's talent should.


You're not as unique as you think you are, try again.
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: Straight_Heart] #64196
11/24/06 06:56
11/24/06 06:56
Joined: Feb 2004
Posts: 197
sebcrea Offline OP
Member
sebcrea  Offline OP
Member

Joined: Feb 2004
Posts: 197
Today just a little comparison our current plants and plants from the early version. First the old one:



Second the current version with a little high specular but that will be fixed:



Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: sebcrea] #64197
11/24/06 07:50
11/24/06 07:50
Joined: Sep 2005
Posts: 235
Switzerland - Zurich
sinnlos Offline
Member
sinnlos  Offline
Member

Joined: Sep 2005
Posts: 235
Switzerland - Zurich
i think it's excellent.
it looks almost like sub-surface scattering.


cheers sinnlos

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: sinnlos] #64198
11/24/06 11:13
11/24/06 11:13
Joined: Nov 2005
Posts: 149
Vienna, Austria
E
Edgecrusher Offline
Member
Edgecrusher  Offline
Member
E

Joined: Nov 2005
Posts: 149
Vienna, Austria
Thats just Pro work
For a second or 2 i had mistaken it with crysis
Respect, keep up the great work


A6 Commercial A7 Commercial
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: Edgecrusher] #64199
11/24/06 11:19
11/24/06 11:19
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
Very good green plants , only greens leaves look top.

the ground texture is bad , simple, why not use multitexturing to mix
grass and dirt for the floor ?

trunk textures of trees seems low detail and not very detailled ,
you've just scaled down UV to make it look like it was detailled.

Well i always criticize in the bad way !
But it's simple a scene demonstrating very good 3D leaves nothing else

so why people say top notch etc ... it's only pro quality green leaves

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: TheExpert] #64200
11/24/06 11:59
11/24/06 11:59
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
Expert

Joined: May 2002
Posts: 2,541
Berlin
Because "Expert", I want such a jungle, but I can´t get such a jungle. That is why it´s great work. It´s absolutely out of reach of a common game creator.
I love the first screenshot too. Can´t realy say if anything is different to the second.

The trunktexture is good. And the ground texture is absolutely not bad. Maybe not absolutely perfect but for sure absolutely not bad. Don´t know how it looks in motion.

Btw I thought these are crysis shots too


:L
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: EX Citer] #64201
11/24/06 13:22
11/24/06 13:22
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
Serious User
Towelie  Offline
Serious User

Joined: Feb 2005
Posts: 1,785
Jesusland
Wow, stunning. I've looked at them for about 5 minutes now and can only find good in them! Very nice.


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: Towelie] #64202
11/24/06 13:38
11/24/06 13:38
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
I would keep the specular the way you've got it now, it looks really good.

@Straight_Heart: I think I've misunderstood some of your previous posts then.

Cheers

Last edited by PHeMoX; 11/24/06 13:39.

PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: PHeMoX] #64203
11/24/06 15:23
11/24/06 15:23
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
whoa, pretty, i like it my friend, the plants look incredible


- aka Manslayer101
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