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Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: BlueBeast] #64244
04/09/07 18:10
04/09/07 18:10
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
is the rightmost part of the nose supposed to be that dirty? looks a bit overdone. sure, she could have dust in her face or something, but that wouldn't go well with the makeup, and it's just in the wrong place. if it's a shadow: shadows are never black/gray on skin... they're usually green or something along those lines, i believe.
great work though... again, keep it up!


~"I never let school interfere with my education"~
-Mark Twain
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: Germanunkol] #64245
04/09/07 19:54
04/09/07 19:54
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
I guess, the shadow of the nose doesn't fit because it's colour is different to the shadow of the chin.

What does developers documentation mean?
Is it an ingame shot? Looks impressingly good then.

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: Pappenheimer] #64246
04/09/07 21:57
04/09/07 21:57
Joined: Nov 2005
Posts: 149
Vienna, Austria
E
Edgecrusher Offline
Member
Edgecrusher  Offline
Member
E

Joined: Nov 2005
Posts: 149
Vienna, Austria
Well done, but there's one thing that looks a bit strange at the lip. Looks like the UV vertices aren't really in line, but its just a minor detail


A6 Commercial A7 Commercial
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: Edgecrusher] #64247
04/09/07 23:00
04/09/07 23:00
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
Why all people amazed by a very empty scene
a gun and some metal things.

I think the final goal of alien pack will be to sell quality models.
For the moment it's only the demo of what can achieve a very talentued 3D artists.

The day they'll make a complete game with 3DGS and as good as some old ones
on PC , i'll buy it
(i think i wont' wait two years to buy it and will play Crysis instead that i mean will be incredible , and no one will make one as good as Crysis with 3DGS before 10 years, like always)
All that reminds me Sunset Down .....

OK don't be nervous people , i leav immediatly the place to avoid flame war or
sensible people about any of my words hahahahaaaaaaaaaaaaaaaaaah hh ah
Have a nice day !

Last edited by TheExpert; 04/09/07 23:02.
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: TheExpert] #64248
04/10/07 00:36
04/10/07 00:36
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
i figured out the "sense" of your post, as hidden as it may be, but whats wrong with that anyway? i mean, IF they somehow fail to deliver a finnished game, wich i doubt, whats the problem with buying high quality models from them???

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: sPlKe] #64249
04/10/07 03:06
04/10/07 03:06
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
They use Sylex3 correct? I'd like to know how they got the shaders passed through Sylex, and how they got soft-shadows to work...


xXxGuitar511
- Programmer
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: xXxGuitar511] #64250
04/10/07 03:46
04/10/07 03:46
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
you can fake soft shadows with a toon shader and a soft toonlookup bitmap...

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: sPlKe] #64251
04/11/07 21:14
04/11/07 21:14
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
yes but he's talking about the blur shader for stencil shadows

Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: lostclimate] #64252
04/11/07 21:17
04/11/07 21:17
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
achaziel Offline
Serious User
achaziel  Offline
Serious User

Joined: Jan 2007
Posts: 1,565
innsbruck, austria
hey lads, are there any new screenshots?


Yeah, but... Who is Lu?
Re: "Lived" FPS Game by Alienpac Software(Screens) [Re: achaziel] #64253
04/11/07 22:06
04/11/07 22:06
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
@lostclimate: You know what I'm talking about... how did they do this? With Sylex3? Shaders? Did they use the cheap "flattened model" trick?


xXxGuitar511
- Programmer
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