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Re: new blender mdl7 exporter beta [Re: ventilator] #65766
04/13/06 15:54
04/13/06 15:54
Joined: Oct 2003
Posts: 2,628
IL,US
FeiHongJr Offline
Expert
FeiHongJr  Offline
Expert

Joined: Oct 2003
Posts: 2,628
IL,US
Thanks Again Finally figured out how to export the animations too.

Think it had something to do with me trying to export the animations i set up in the nla editor. When i set up an animation in the actions and set it to play just the action and not the entire time line in the nla editor and it worked fine.

Or something like that still a lil confused on what i did exactally just know its working now So thank you very much


http://www.freewebs.com/otama_syndicate/index.htm - Each master to his own technique.

- Not me said the bee, Nor I said the fly.
Re: new blender mdl7 exporter beta [Re: FeiHongJr] #65767
04/13/06 16:01
04/13/06 16:01
Joined: May 2002
Posts: 7,441
ventilator Offline OP
Senior Expert
ventilator  Offline OP
Senior Expert

Joined: May 2002
Posts: 7,441
the nla editor has to be switched from "action mode" to "nla mode" by clicking on the icon next to the armature name. then all strips will be evaluated and not only the active one. i have covered this in my updated tutorial.

Re: new blender mdl7 exporter beta [Re: ventilator] #65768
09/25/06 06:59
09/25/06 06:59
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
gday guys!

i feel stupid asking this but how do i use the exporter?

i downloaded it, put it in blender's plugin folder and that didnt work so i put it in the include folder in the plugin folder. i went to user preferences and pointed it to that folder, i hit "re-evaluate script registration in menus", and it still didnt work. i went to scripts->update menus and it still didnt work. can someone please point me in the right direction?

thanks guys

julz


Formerly known as JulzMighty.
I made KarBOOM!
Re: new blender mdl7 exporter beta [Re: JibbSmart] #65769
09/25/06 07:38
09/25/06 07:38
Joined: Oct 2003
Posts: 2,628
IL,US
FeiHongJr Offline
Expert
FeiHongJr  Offline
Expert

Joined: Oct 2003
Posts: 2,628
IL,US
You should just have to place it in the plugins folder thats all that I did anyways... Then go to the scripts window click scripts>export and choose 3dgamestudio mdl7 (.mdl)

Do you have python installed on your computer? you may have to have that inorder for it to work. it can be found here


http://www.freewebs.com/otama_syndicate/index.htm - Each master to his own technique.

- Not me said the bee, Nor I said the fly.
Re: new blender mdl7 exporter beta [Re: FeiHongJr] #65770
09/25/06 07:42
09/25/06 07:42
Joined: May 2002
Posts: 7,441
ventilator Offline OP
Senior Expert
ventilator  Offline OP
Senior Expert

Joined: May 2002
Posts: 7,441
you have to copy it to .blender/scripts/ where all the other .py files are! a full python installation isn't necessary...

Re: new blender mdl7 exporter beta [Re: ventilator] #65771
09/25/06 07:48
09/25/06 07:48
Joined: Oct 2003
Posts: 2,628
IL,US
FeiHongJr Offline
Expert
FeiHongJr  Offline
Expert

Joined: Oct 2003
Posts: 2,628
IL,US
ooops yea thats what I meant to say..

heres the directory where mine is

C:\Program Files\Blender Foundation\Blender\.blender\scripts

Its late forgive me


http://www.freewebs.com/otama_syndicate/index.htm - Each master to his own technique.

- Not me said the bee, Nor I said the fly.
Re: new blender mdl7 exporter beta [Re: FeiHongJr] #65772
09/25/06 08:18
09/25/06 08:18
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
thanks guys will try that!

julz


Formerly known as JulzMighty.
I made KarBOOM!
Re: new blender mdl7 exporter beta [Re: JibbSmart] #65773
09/28/06 07:19
09/28/06 07:19
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
works beautifully!!

just a thought: it would be really nice to be able to save baked soft-body animations in the vertex animation

this is wonderful. i love using blender and this exporter makes it SO easy to use with gstudio. thanks ventilator

julz


Formerly known as JulzMighty.
I made KarBOOM!
Re: blender mdl7 exporter [Re: JibbSmart] #65774
09/28/06 09:19
09/28/06 09:19
Joined: May 2002
Posts: 7,441
ventilator Offline OP
Senior Expert
ventilator  Offline OP
Senior Expert

Joined: May 2002
Posts: 7,441
actually i thought exporting soft body animation should work but i have never tested it.

since it doesn't work automatically i guess it would require converting soft body animation to shape keys or something like that. maybe there already is some script for that? i will look into it if i find some time...

Re: blender mdl7 exporter [Re: ventilator] #65775
09/28/06 09:38
09/28/06 09:38
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
Thanks a lot Ventilator

Blender is really in my opinion the best 3D oepn source and free modeler.
It's the main tool i use , more fast to use than 3DSMAX for me and
really powerfull and complete.

Thanks again , i'll try it soon.

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