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Re: Make something totally useless! [Re: Inestical] #67090
03/23/06 12:44
03/23/06 12:44
Joined: Aug 2005
Posts: 1,230
M
MichaelGale Offline OP
Serious User
MichaelGale  Offline OP
Serious User
M

Joined: Aug 2005
Posts: 1,230
wow, I am impressed, that thing has really not the base of any known use ...

After I downloaded it, opened it in MED, I tried to move the view, my specs:

AMD Athlon XS 3800+
GeForce 7800GTX
1GB RAM

....
nothing happend, I had to quit the process of MED to close the window

That one is my current favorite

Regards


Your friendly mod is at your service.
Re: Make something totally useless! [Re: MichaelGale] #67091
03/23/06 12:59
03/23/06 12:59
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
nooo... it's useful for checking you memory ratings
if bad memory = won't run
if good memoeyr = runs


"Yesterday was once today's tomorrow."
Re: Make something totally useless! [Re: Inestical] #67092
03/23/06 13:46
03/23/06 13:46
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
It could be used with a script which deforms the cube using vec_for_vertex and vec_for_mesh and such to make cool dynamicly moving shapes, though you gonna need a very good computer in order to use it =P


Click and join the 3dgs irc community!
Room: #3dgs
Re: Make something totally useless! [Re: Joozey] #67093
03/23/06 14:20
03/23/06 14:20
Joined: Jul 2004
Posts: 1,924
Finland
Ambassador Offline
Serious User
Ambassador  Offline
Serious User

Joined: Jul 2004
Posts: 1,924
Finland
Here is a useless thing:
--

aritary

--

a spelling mistake...

it should be 'abitary'... now if somebody can find something usefull in spelling mistakes...

Re: Make something totally useless! [Re: Ambassador] #67094
03/23/06 14:39
03/23/06 14:39
Joined: Aug 2005
Posts: 1,230
M
MichaelGale Offline OP
Serious User
MichaelGale  Offline OP
Serious User
M

Joined: Aug 2005
Posts: 1,230
@ Jostie: How if the engine canot load it and even if the engine could it would be terrible slow
@ Samuel : No, spelling mistakes help to learn a word correctly ... if you make the same mistake often, you learn the right word better ... learn from mistakes

btw, I tried to make something useless, too ... here is the result:

Code:

temp = sqrt((double)x*x+y*y*cos((double)y)/sin((double)x)*z*z+y*y)/sqrt(2);



Don't even know what it really does ... If anyone wants to try it ... find some useless uses for it (... what a paradox)

EDIT: wow, that calculation returns ever the same, doesn't care which numbers I use for x,y and z ... it returns ever 1.14937

Regards

Last edited by Kohji; 03/23/06 15:12.

Your friendly mod is at your service.
Re: Make something totally useless! [Re: MichaelGale] #67095
03/23/06 15:17
03/23/06 15:17
Joined: Jul 2004
Posts: 1,924
Finland
Ambassador Offline
Serious User
Ambassador  Offline
Serious User

Joined: Jul 2004
Posts: 1,924
Finland
If someone wants to try that calculation here is the code for it:

Code:

#include <iostream>
#include <math.h>
using namespace std;

inline void michael_calculation(double x, double y, double z) {
double temp = sqrt( x*x+y*y*cos( y)/sin( x)*z*z+y*y)/sqrt(2);
cout << temp << endl;
}

int main() {
double x = 0;
double y = 0;
double z = 0;
cout << "Please enter a number for x: ";
cin >> x;
cout << "Please enter a number for y: ";
cin >> y;
cout << "Please enter a number for z: ";
cin >> z;
michael_calculation(1.0,1.0,1.0);
}



though the result is always 1.14937...

Re: Make something totally useless! [Re: Ambassador] #67096
03/23/06 17:10
03/23/06 17:10
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
Quote:


@ Jostie: How if the engine canot load it and even if the engine could it would be terrible slow





Convert it to .3ds and load it into an engine which CAN handle it


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Room: #3dgs
Re: Make something totally useless! [Re: Joozey] #67097
03/24/06 05:51
03/24/06 05:51
Joined: Jun 2005
Posts: 734
Under your couch
Silent_Assassin Offline
Developer
Silent_Assassin  Offline
Developer

Joined: Jun 2005
Posts: 734
Under your couch
I have another thing that is really useless

i think that you will need to download qbasic to run this little program i made, as i dont know what other programs support this format. dont worry its only like a 100kb or something download

Here is the useless program ---> http://rapidshare.de/files/16277392/USELESS.BAS.html

Here is qbasic if you dont have it ---> http://rapidshare.de/files/16277959/Qbasic.zip.html

P.S what this program pretty much is, is just a few letters to start with and then the user inputs a message (whatever you want) and then it prints another few letters and then ends.


Visit us at www.m-tec-development.com WIP - Urban Conflict
Re: Make something totally useless! [Re: Ambassador] #67098
03/24/06 06:13
03/24/06 06:13
Joined: Jun 2004
Posts: 610
AMan Offline
Developer
AMan  Offline
Developer

Joined: Jun 2004
Posts: 610
@Samuel_Anjam:


Well, ofcourse it will always output 1.14937... when you call the function you dont send it the variables, you send it "1.0". (That, and you forgot the ".h" on iostream.h) (And a few other minor things)

Code:
 
michael_calculation(1.0,1.0,1.0);
should be
michael_calculation(x,y,z);



Here is the corrected code...
Code:
#include <iostream.h>
#include <math.h>

void michael_calculation(double x, double y, double z)
{
double temp = sqrt(x*x+y*y*cos(y)/sin(x)*z*z+y*y)/sqrt(2);
cout << temp;
}
void main()
{
double x = 0;
double y = 0;
double z = 0;
cout << "Please enter a number for x: ";
cin >> x;
cout << "Please enter a number for y: ";
cin >> y;
cout << "Please enter a number for z: ";
cin >> z;
michael_calculation(x,y,z);
}



The new code will now return different results based on user input. Not quite sure if this now makes it 'useful' or not though.

--------------------------

Cheers,
AMan

Last edited by AMan; 03/24/06 06:15.
Re: Make something totally useless! [Re: AMan] #67099
03/26/06 15:33
03/26/06 15:33
Joined: Jan 2004
Posts: 180
D
Death_By_Games Offline
Member
Death_By_Games  Offline
Member
D

Joined: Jan 2004
Posts: 180
Well, this is an error I got...and I guess I can't take credit as I didn't come up with the program...



If You Program Are You Making Games? Or Is It The World That Makes The Game? Or The Models?? Oh Well... -------------------------------------------------- Im trying to make a game...please help me
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