Have done the forum search, but didn't find a definitive answer. ("Flame Off!" - Fantastic4)
What I am trying to accomplish is, simply put, X-Ray vision on specific map entities (not models).
Is there a "render mode" available, that can be assigned to *selected* objects.
I'm hoping I won't be stuck building tons of transparent-type textures, especially for some of the odd-shaped stuff I have in the level.
I've done a couple of those, and it takes 1000 times longer to scale/position them than it does to create them in the first place...(At certain rotations, they also move or flip, destroying the effect).
Any suggestions...?
Any suggestions that actually relate to this post...? 