|
7 registered members (3run, miwok, AndrewAMD, Quad, TipmyPip, fairtrader, 1 invisible),
637
guests, and 2
spiders. |
|
Key:
Admin,
Global Mod,
Mod
|
|
|
Part entity not visible
#70468
04/11/06 11:49
04/11/06 11:49
|
Joined: Mar 2006
Posts: 724 the Netherlands
Frits
OP
User
|
OP
User
Joined: Mar 2006
Posts: 724
the Netherlands
|
Hello, I have made a wheel out of 12 cylinders, textured with marblewhite and only the front textured with 12 different textures;  When I run the level I miss a part of the entity;  Does anyone know why this is? Regards, Frits 
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
|
|
|
Re: Part entity not visible
[Re: ello]
#70470
04/11/06 14:14
04/11/06 14:14
|
Joined: Mar 2006
Posts: 724 the Netherlands
Frits
OP
User
|
OP
User
Joined: Mar 2006
Posts: 724
the Netherlands
|
I have made it in WED not in MED because I find working with MED verry hard. Please help  Regards, Frits
Last edited by Frits; 04/12/06 08:52.
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
|
|
|
Re: Part entity not visible
[Re: Frits]
#70471
04/13/06 06:51
04/13/06 06:51
|
Joined: Mar 2006
Posts: 724 the Netherlands
Frits
OP
User
|
OP
User
Joined: Mar 2006
Posts: 724
the Netherlands
|
Hello,
Has anybody an idea to solve this problem????
Please help, Frits
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
|
|
|
Re: Part entity not visible
[Re: Frits]
#70472
04/13/06 09:16
04/13/06 09:16
|
Joined: Nov 2004
Posts: 888
beegee
User
|
User
Joined: Nov 2004
Posts: 888
|
Can you upload your WMP-File + Texture? So I can check this. You can send me an e-mail(benny_gentner@arcor.de) or upload it on this adress:
ftp.coniroot.de user: public pass: public
Or at rapidshare.de, if you want.
Regards, #benny#
------- GenuineMotors.de
Fratch - Newer statistics panel for GameStudio
|
|
|
Re: Part entity not visible
[Re: beegee]
#70473
04/13/06 12:22
04/13/06 12:22
|
Joined: Mar 2006
Posts: 724 the Netherlands
Frits
OP
User
|
OP
User
Joined: Mar 2006
Posts: 724
the Netherlands
|
I have send the files to your e-mail adress.
Regards, Frits.
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
|
|
|
Re: Part entity not visible
[Re: beegee]
#70474
04/15/06 06:42
04/15/06 06:42
|
Joined: Mar 2006
Posts: 724 the Netherlands
Frits
OP
User
|
OP
User
Joined: Mar 2006
Posts: 724
the Netherlands
|
Beegee, did you receive the two files I send you and if so, do you think you have found a solution or are yoy enjoying the wad file. Please answer, Frits
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
|
|
|
Re: Part entity not visible
[Re: Frits]
#70475
04/15/06 10:24
04/15/06 10:24
|
Joined: Nov 2004
Posts: 888
beegee
User
|
User
Joined: Nov 2004
Posts: 888
|
Mhmmm.. I didn't receive an e-mail. Maybe I was too hurry and deleted it. Can you send it again ?
Regards, #benny#
-------- GenuineMotors.de
Fratch - Newer statistics panel for GameStudio
|
|
|
Re: Part entity not visible
[Re: beegee]
#70476
04/15/06 11:07
04/15/06 11:07
|
Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
Expert
|
Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
|
you can make a prefab of it in WED, open it in MED, save it as a MDL7 file and give it an action, like so Code:
action wheel { my.visible = on; my.polygon = on; my.pan +=5; ... }
something like that 
Last edited by frazzle; 04/15/06 11:07.
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
|
|
|
Re: Part entity not visible
[Re: frazzle]
#70477
04/15/06 13:04
04/15/06 13:04
|
Joined: Mar 2006
Posts: 724 the Netherlands
Frits
OP
User
|
OP
User
Joined: Mar 2006
Posts: 724
the Netherlands
|
When I make an MDL file of it, the texture will dissapear!! Like I said before, I don't like working with MED, I find it verry hard to work with.
So, any other idea why I miss a part of the entity??
Regards, Frits
I like to keep scripting simple, life is hard enough as it is. Regards, Frits
|
|
|
|