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Re: IceX 2.0 Release Version [Re: Spring06] #71587
05/18/06 18:36
05/18/06 18:36
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Quote:

2.) Compatibility and Requirements:

- IceX 2.0 needs a graphics card not older than a GeForce2 (for fixed functions pipeline effects)




Re: IceX 2.0 Release Version [Re: AndyH] #71588
05/21/06 15:44
05/21/06 15:44
Joined: Dec 2004
Posts: 32
England
A
AndyH Offline
Newbie
AndyH  Offline
Newbie
A

Joined: Dec 2004
Posts: 32
England
Quote:

I think an update is forthcoming, but I recommend that you do not buy this program until you read here that it is functional!

Andy




Although a tiny 'user fix' was published to try to address huge problems with this program the application still does not work.

So I recommend nobody else spends money on IceX2 until it is proven to function according to it's advertised specifications.

Re: IceX 2.0 Release Version [Re: AndyH] #71589
06/09/06 22:54
06/09/06 22:54
Joined: Mar 2005
Posts: 82
Switzerland, Oberriet
proteK Offline
Junior Member
proteK  Offline
Junior Member

Joined: Mar 2005
Posts: 82
Switzerland, Oberriet
Grosses Lob an Oliver2s - der IceX Editor räumt viele Hindernisse aus dem Weg. Meiner Meinung nach, war das bearbeiten von Terrains bisher eines der mühsamsten Dinge überhaupt, da unser Projekt ganz ohne Blocks geplant ist, und nur Terrains und Mdls genutzt werden, ist der IceX Editor ein unumgängliches Programm.

Die Acknex Engine bietet meiner Meinung nach erst mit der Prof. Version alle nötigen Voraussetzungen um alle Techniken einzusetzen. :-)

Danke an Oliver2s für den IceX

Protek

Last edited by proteK; 06/09/06 22:58.

Cybertron G Studios Switzerland A7.06 Pro http://www.cybertron.ch Contact us protek@hispeed.ch
Re: IceX 2.0 Release Version [Re: oliver2s] #71590
06/16/06 09:51
06/16/06 09:51
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
Serious User
JetpackMonkey  Offline
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
Will there ever be support for a watershader with commercial??

Re: IceX 2.0 Release Version [Re: JetpackMonkey] #71591
06/16/06 13:46
06/16/06 13:46
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Maybe...(can't say more, there are not many plans for coming features at the moment)

IceX 2.0 Patch Beta [Re: oliver2s] #71592
06/27/06 14:38
06/27/06 14:38
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Here's the update. It's a beta patch. The problems should be solved with this patch.
NOTE: some levels with tga-skin-entities lost their "flare" flag. This can be solved by re-checking the flare flag manually.

Copy the files in the update into your IceX2 folder and replace the old files.
IceX2 Update Deutsch
IceX2 Update English

Re: IceX 2.0 Patch Beta [Re: oliver2s] #71593
06/27/06 17:20
06/27/06 17:20
Joined: Aug 2005
Posts: 343
Germany
HPW Offline
Senior Member
HPW  Offline
Senior Member

Joined: Aug 2005
Posts: 343
Germany
Das Metal Flag kann immer noch nicht wieder entfernt werden, sobald man es auf eine Entity angewendet hat.


Evil Blood (v. 0.52) RPG
Commport.de (Social Network Community)
IceX 2.0 small video [Re: HPW] #71594
06/28/06 14:17
06/28/06 14:17
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Today I made a video to show how to use all features and what IceX2 can do:
http://www.youtube.com/watch?v=H1hMDEiE2oA

@HPW: Ja ich weiß, in dem Update is nur der Export und die WMP Entity Sache gefixt. Den das Metal Flag hat mit den Materials eh keinen Einfluss auf die Entities.

Re: IceX 2.0 small video [Re: oliver2s] #71595
06/28/06 14:46
06/28/06 14:46
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
All I can say is:

The water you added on the end looks great !!!!
Is the video showing the end results of IceX 2.0 ?
If so I may consider buying it
And the terrain that you can make, can you export it to a mdl7 or hmp file?

Cheers

Frazzle


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Re: IceX 2.0 small video [Re: frazzle] #71596
06/28/06 14:52
06/28/06 14:52
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Yes these are the end results. And yes you can export it to mdl5 (not 7 but this makes no difference) and hmp. And there's a new update out since a few day with a new flag for choosing 3DGS-version (A6.3 or A6.4) for WED-exporting (there are big z-position differences in WED between these versions)

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