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Re: IceX 2.0 Release Version [Re: TheStonerunner] #71607
08/20/06 14:13
08/20/06 14:13
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
Serious User
JetpackMonkey  Offline
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
Quote:

Yeh.. But you can use those textures as stand-ins, and use the Gimp or whatever to make your real terrain textures.




Totally, that's what I would do! higher resolution textures..

Re: IceX 2.0 Release Version [Re: JetpackMonkey] #71608
08/21/06 01:22
08/21/06 01:22
Joined: Jul 2005
Posts: 29
Nebraska, USA
S
Stormking Offline
Newbie
Stormking  Offline
Newbie
S

Joined: Jul 2005
Posts: 29
Nebraska, USA
I will remember this and thanks to all of you who contributed your thoughts.... You all rule!!


A mind is a place, in and of itself, that can make a hell of heaven, and a heaven of hell.
Re: IceX 2.0 Release Version [Re: Stormking] #71609
08/21/06 02:15
08/21/06 02:15
Joined: Jul 2005
Posts: 29
Nebraska, USA
S
Stormking Offline
Newbie
Stormking  Offline
Newbie
S

Joined: Jul 2005
Posts: 29
Nebraska, USA
Heres a question then regarding using mdl as terrain, mdl cant be walked on and if you make a hill to walk up and make mdl passable, dont you just walk into the model then? Maybe I'm wrong but it seemed that way to me


A mind is a place, in and of itself, that can make a hell of heaven, and a heaven of hell.
Re: IceX 2.0 Release Version [Re: Stormking] #71610
08/21/06 02:49
08/21/06 02:49
Joined: Jun 2004
Posts: 2,234
Wisconsin USA
FoxHound Offline
Expert
FoxHound  Offline
Expert

Joined: Jun 2004
Posts: 2,234
Wisconsin USA
give the mdl a "my.polygon = on" action, this may even be a flag in WED, i'm not sure.


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Re: IceX 2.0 Release Version [Re: FoxHound] #71611
08/21/06 10:39
08/21/06 10:39
Joined: Apr 2005
Posts: 95
San Francisco
TheStonerunner Offline
Junior Member
TheStonerunner  Offline
Junior Member

Joined: Apr 2005
Posts: 95
San Francisco
Yeah, it is.

Re: IceX 2.0 Release Version [Re: TheStonerunner] #71612
09/01/06 12:43
09/01/06 12:43
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline
User
Frits  Offline
User

Joined: Mar 2006
Posts: 724
the Netherlands
I made a terrain with IceX and placed a player on it.
When the player moves over an even peace of the terrain, the player is ok, but when the player steps into a hole in the terrain, even a verry small one, the player can't get out of it. Also the player can't climb on slopes.

When I save the terrain as a model, the player falls trough the terrain.
(To prevent this I set polygon on for the terrain, but same effect as discribed above.)

When I save the terrain as a terrain, the above discription happens also.

What can I do about that???


Regards,
Frits


I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits
Re: IceX 2.0 Release Version [Re: Frits] #71613
09/01/06 13:25
09/01/06 13:25
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
do a better player function...


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: IceX 2.0 Release Version [Re: Michael_Schwarz] #71614
09/01/06 13:28
09/01/06 13:28
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline
User
Frits  Offline
User

Joined: Mar 2006
Posts: 724
the Netherlands
Verry nice help.


I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits
Re: IceX 2.0 Release Version [Re: Frits] #71615
09/01/06 13:29
09/01/06 13:29
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Quote:

What can I do about that???





There's is a problem in your player script.

Re: IceX 2.0 Release Version [Re: oliver2s] #71616
09/01/06 15:47
09/01/06 15:47
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline
User
Frits  Offline
User

Joined: Mar 2006
Posts: 724
the Netherlands
I have solved that, removed the 'ignore_models'.

But now I have another problem;



Here you see some water,



when you approach the water, it disapears???
Do you know what goes wrong?

Regards,
Frits


I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits
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