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Re: Being a paid level designer. is it worth it?
[Re: MDC]
#73740
05/11/06 00:39
05/11/06 00:39
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Joined: Mar 2004
Posts: 1,821 NewYork, USA
light_mystic
Senior Developer
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Senior Developer
Joined: Mar 2004
Posts: 1,821
NewYork, USA
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How much do you think you are worth? Are you skilled? Is 3dgs the only Level Design you do know? Do you use other Level Editors besides Wed? A few questions you may ask yourself.
Prices can be determined on the skill you may have. If you need to know what it is worth give me a e-mail over at Level_Designers(at)lddreams.com and I will be happy to answer any questions you may have. I do not plan to hire anyone by the nature of this post. I am just posting I can tell how much it is worth if you are skilled to be a Level Designer.
-Paul.
We are located on the Game Studio Download page under the category of services.
Please come and visit the site. We Design professional Level Design, Models, and Textures.
Level Design Dreams, LLC
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Re: Being a paid level designer. is it worth it?
[Re: Gamesaint762]
#73742
05/11/06 12:10
05/11/06 12:10
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Joined: Jun 2005
Posts: 66 USA
Chasarsis
Junior Member
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Junior Member
Joined: Jun 2005
Posts: 66
USA
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This applies less to level design and more to gameart in general but, I think its definitely worth, just not in the sense that you mean. I find modelling fun, and its personally satisfying for me to be able to take something in my head and bring it out so that others can see. Money or building a portfolio isn't a motivating factor for how much work I do on a personal daily basis, its simply about how much fun I'm having. Now, when I get a job at a company doing this, things will change and I'll likely be working just as much out of love as for the paycheck at the end of the week, but until then . . .
Anyway, right now in the freelancing community people who will actually pay you for your work are generally a minority, and a small one. So if you just want the money, you'd be better off finding another field because checks will often be small and far between. This doesn't mean that you have to give away your free time and skill to some project run by a person who has no idea what they're doing to validate your love for art and games. Just practice everyday, keep looking for work or reliable looking projects to join and hop on. And make sure you have a part-time job in the background keeping the lights on and food in the fridge somewhere in the background. ^^
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