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Fun-Byte Media looking for Teammembers ! #74032
05/13/06 08:29
05/13/06 08:29
Joined: Oct 2001
Posts: 1,163
Germany
XeXeS Offline OP
Serious User
XeXeS  Offline OP
Serious User

Joined: Oct 2001
Posts: 1,163
Germany
Hello World and 3DGS Users,

a long time is gone since I have made projects with 3DGS. And also in Future I will not do any 3DGS Projects with exception of Sylex 4.0. At the Moment we search some guys wich want to stop using 3DGS either and want to use another 3D Engine for our Team. Specially we are searching for programmers but we will also view any other entry.

What we do. We want to develop an 3D Snowboarding Fun Game. Comic Characters, Tricks and Weapons similar to the known Snowboardkids on the N64.

At the Moment we are a Team of five peaople.
1 Programmer ( Hey it's me )
3 3D Artists ( eventually you know them. Josef Brandl and CHB2 , Remo
1 Sound and Audio Artist

We search for all.

At the moment we develop our own tools to creating games. Espacially we are developing a new fast LOD Terrain Technique on Binary Basis wich will also included in Sylex4.

Here are the Shots:
All shots are in Development

Ground layout of the PSE-Editor:


You see the level Sky, Lighting and Fog Properties.


Entity creation Dialog of the Editor with Preview also with Shaders.


The Editor is highly customizeable to the specific workflow of the artist here a shot of the easy docking system also with preview.


Selection of an Scenenode ( Objectsposition and Scenegraph -hirachical - point ) is shown by drawing the bound box of an objekt.


Selection of the Mesh itself by a specialized Popupmenü System we call quadmenü. There are several selection modes in the editor you can use at the same time.


Selection of an SubMesh SubObject directly in the editor to change it's materialsettings.


In order to the customizing system we have created an skinable editor to get you, your favorit look and feel.



We have also made an small trailer 2MB wich shows the current selection techniques can be downloaded there.
Selection Trailer *.ace download

If you are interested in working together with me and the other great guys. let me no and post here.

Re: Fun-Byte Media looking for Teammembers ! [Re: XeXeS] #74033
05/13/06 09:23
05/13/06 09:23
Joined: Nov 2003
Posts: 1,267
ef
C
Christoph_B Offline
Serious User
Christoph_B  Offline
Serious User
C

Joined: Nov 2003
Posts: 1,267
ef
hi,

i see it's still alive.

in the meantime, i got used to ogre a bit.

WE NEED YOU^^


EDIT: just downloaded the trailer: great job with the editor!

Last edited by Christoph_B; 05/13/06 09:47.

sef
Re: Fun-Byte Media looking for Teammembers ! [Re: Christoph_B] #74034
05/13/06 11:24
05/13/06 11:24
Joined: Nov 2004
Posts: 1,011
South Africa
capanno Offline
Serious User
capanno  Offline
Serious User

Joined: Nov 2004
Posts: 1,011
South Africa
I can do 3d art (props and scene objects mainly) and graphic design if you need people like that...

I'l be honest and say I dont have much experience, but Im willing to try my best!

Re: Fun-Byte Media looking for Teammembers ! [Re: capanno] #74035
05/13/06 14:20
05/13/06 14:20
Joined: Oct 2001
Posts: 1,163
Germany
XeXeS Offline OP
Serious User
XeXeS  Offline OP
Serious User

Joined: Oct 2001
Posts: 1,163
Germany
Well send us previews and all what you can show that we can get an impression of you to: SebastianLeopold@aol.com or contact by msn same adress or ICQ 152948792.

Anyone else ?

Re: Fun-Byte Media looking for Teammembers ! [Re: XeXeS] #74036
05/13/06 18:54
05/13/06 18:54
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Hi XeXes

Ich koennte den Leveldesgin Part übernehmen!!!
N1 Editor übrigens!!

cu Angel

P.S. Adde dich bei ICQ


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: Fun-Byte Media looking for Teammembers ! [Re: rvL_eXile] #74037
05/13/06 19:44
05/13/06 19:44
Joined: Nov 2004
Posts: 1,011
South Africa
capanno Offline
Serious User
capanno  Offline
Serious User

Joined: Nov 2004
Posts: 1,011
South Africa
http://capanno.50webs.com/portfolio1.html

Here's some of my stuff.

Can you please tell me if yuo can see the text (discription) next to the images? Im having trouble with firefox, but it looks fine with IE.

Thanks.

Re: Fun-Byte Media looking for Teammembers ! [Re: capanno] #74038
05/14/06 05:08
05/14/06 05:08
Joined: Dec 2005
Posts: 478
India
M
msl_manni Offline
Senior Member
msl_manni  Offline
Senior Member
M

Joined: Dec 2005
Posts: 478
India
please specify programming specialities needed. I for one would decide upon skills needed. And please give the details and link about your engine so that one can decide upon what one is getting into.
Btw I do almost everything regarding game development.


My Specialities Limited.
Re: Fun-Byte Media looking for Teammembers ! [Re: msl_manni] #74039
05/14/06 09:00
05/14/06 09:00
Joined: May 2005
Posts: 819
U.S.
Why_Do_I_Die Offline
Warned
Why_Do_I_Die  Offline
Warned

Joined: May 2005
Posts: 819
U.S.
A stupid game like snowboard kids for N64 can EASILY be made with gamestudio , dont see why u'd need another engine for such a simplistic game.

Re: Fun-Byte Media looking for Teammembers ! [Re: Why_Do_I_Die] #74040
05/14/06 13:04
05/14/06 13:04
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
T
TWO Offline

Serious User
TWO  Offline

Serious User
T

Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
-Train Skills
-Better than 3DGS
-Can be used for all games, and for games where A6 isn´t good enaugh
-Sell the Engine
etc.

And I think the snowboard game is just to test and develop the engine and build a powerfull team; I would join, but not singel anymore (see signatur)

Re: Fun-Byte Media looking for Teammembers ! [Re: XeXeS] #74041
05/14/06 18:50
05/14/06 18:50
Joined: Oct 2001
Posts: 1,163
Germany
XeXeS Offline OP
Serious User
XeXeS  Offline OP
Serious User

Joined: Oct 2001
Posts: 1,163
Germany
Hello,

Reasons for the other Engine:

At first the reason is speed, the second are the stupid version system of 3DGS and the third is simply fun. For me writing in C++ is just more fun than writing c-script wich isn't a real programming language.

Your specifications:

Fun at developing games and realy nice Ideas.
C++/C knowledge ( only programmers )

Currently one of our graphicartist has left and so we also searching new ones. You can show me all by mail.

Please contact me via MSN: SebastianLeopold@aol.com

I hope to see all of you and speak with you direct.


here are two shots of graphics we have made:




I hope realy to get some of you to be part of Fun-Byte.,

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