all u gotta do is make a big block around the whole level , hollow it , then add a sky texture to it , any sky texture , use one of the ones included in the gamestudio wads that come with the engine , then before ur main copy and paste the code code on the bottom of this post , your_skycube_name+6.tga would be the name of ur skycube texture ,
i.e. blue_sky+6.tga , dont forget to name it with a +6 at the end. Your texture should consist of a tga texture thats made of 6 images put one after the other , so the resolution should be something like , 1536x256 , if u dont know what a skycube texture is or lookz like u should be able to find some freeones somewhere here on the forums or in the recourses , or GameBeep.com , i think they have a coupel skycube freebies on there.
sky cubesky
{
type = <your_skycube_name+6.tga>;
layer = 3;
material = mat_sky;
flags = cube,visible;
}
Last edited by Why_Do_I_Die; 05/14/06 09:21.