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Open Source Community Project
#78773
06/21/06 02:28
06/21/06 02:28
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Joined: Jul 2004
Posts: 4,206 Innsbruck, Austria
sPlKe
OP
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OP
Expert
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
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I figured, this Forum might be the best place to post this. This is basically a request, isn´t it?
My idea was an open source community project, where everyone can add a few things or leave whenever he wants. This project can be downloaded for everyone and everyone can add a bit. The basic idea behind this poject is to push A6. Because of that the game should not be some shooter type game, but something unique and a nice challange for everyone. Also, everyone can learn from it. Here are a few rules:
-The files contributed may not be used in any other project except the creator states so -The project must be kept on track. contributions must make sense (Not like placing a MG in a medieval game) -Your contribution must be in standard A6 format and ready to use. No half-done works or works that need a special Plugin (If you want to use Sphere, contribute two versions, a standard and a sphere one please) -Everyones idea is apeciated. However, do not be angry if it does not make the cut -NO-ONE decides here but the community -Everyone can come and go with his contributions as he pleases
Now, i think we are ready to begin. First, we need to decide what kind of game we will make.
I am for Medieval/Fantasy Action Adventure in (you guessed it) Anime Style (TOONSHADER^^)
Anyone interested? If not, just let this Topic die^^
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Re: Open Source Community Project
[Re: sPlKe]
#78777
06/21/06 21:51
06/21/06 21:51
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Joined: Jul 2002
Posts: 857 Québec
Marky Mark
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User
Joined: Jul 2002
Posts: 857
Québec
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Youre saying people dont have enough motivation... You're the perfect example ^^
I'll go for it ... maybe some other cummunity never reached the goal, but maybe this time it will work ^^
I have two ideas...
- My storm chasing game project that was open source and are using a lot of usefull things to the community - A kind of "yamakazi" game ^^
Mark
Yeah! IE sucks, use Mozilla... Marc Rémillard.
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Re: Open Source Community Project
[Re: Marky Mark]
#78778
06/22/06 03:39
06/22/06 03:39
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Joined: Aug 2004
Posts: 2,215
ISG
Expert
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Expert
Joined: Aug 2004
Posts: 2,215
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Quote:
Youre saying people dont have enough motivation... You're the perfect example ^^
Nobody said I was perfect
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Re: Open Source Community Project
[Re: ISG]
#78779
06/22/06 11:40
06/22/06 11:40
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Joined: Jan 2003
Posts: 71 central US
yung
Junior Member
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Junior Member
Joined: Jan 2003
Posts: 71
central US
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I have recently suggested a community project myself. The game I would like to see come to reality on A6 is a GTA style game. I have a very large number of contributions myself, and others have already shown interset and support. The main reason is that I have independantly been developing these resources for quite some time, and as far as a community project, a GTA type of game would give opportunities for alot of people to contribute unique ideas and original works. The game would need to be zoned to give a huge world, and the best part, when its done, everyone can download and play MULTIPLAYER!! For a little info on the game go here: YungArchives and click the link "PorVita".
' The One '
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Re: Open Source Community Project
[Re: sPlKe]
#78781
07/03/06 05:12
07/03/06 05:12
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Joined: Oct 2005
Posts: 4,771 Bay City, MI
lostclimate
Expert
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Expert
Joined: Oct 2005
Posts: 4,771
Bay City, MI
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i dont think people would lose motivation, i think it'd actually be gained, because people wouldnt feel overwhelmed, and like i tried starting a team twice, didn't work either time due to difficulties at home (screwed up computer, lack of internet) but if the people were not obligated, they could just contribute when they wanted to... i'd love to help... i like the medevil thing, just im not so sure about the cartoony part, i already have a project i started working on, a sort of gladiator game, only your character has to train to become the best gladiator and eventually king, so you can level up and i even have this really awesome control scheme that i've been dying to try out since i was like 12... we dont need to use my idea, just throwing it out there, but yeah, i love this idea...
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Re: Open Source Community Project
[Re: sPlKe]
#78782
07/09/06 23:40
07/09/06 23:40
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Joined: Jan 2006
Posts: 968
EpsiloN
User
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User
Joined: Jan 2006
Posts: 968
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I vote for an RPG but maby not fantasy and maby not cartoon style...No spells,just some moves,shots,fire arrows and maby some hunters tricks. If you think this idea is strange wait to hear the rest of it...to add a new hero class, a builder who could build towers , castle , walls...to climb on the tower and start shooting the enemy before he even saw you...In a few words imagine WoW and Warcraft III in one (without the spells) RPG & Strategy in one(3-rd person,not top-down). What do you think about this one?
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