Exile, a few weeks ago you were asking for someone to make a model for you and now you impressed us with an awesome model, great work! i specially love the proportions, the hair and the color scheme.
He he, Thanks Andvari. I've been taking alot of lessons from my uncle. He is a professional modeller who does work similar to the movies, Finding Nemo, Toy Story, and Cars. I've been going to his house every day to learn how to model. Just a few weeks ago, I could barely model, and look at me now. Thanks for the compliments.
Well the Bio is meant for the Manual which will come with my game. It as also meant to give the people in the community somthing to look foreward to. About the polycount, it has 2539 verticies.
i downloaded the MED file and the polycount is about 3300 faces (quite high since the character doesn't have facial details modelled) but it's still a really good model
Hey Kotakide, I am goind to do somthing for you. Since you said that you like my model, i'm gonna re-model your player model for you. I'll post some screens later.
Love the model! It really has "feeling". Animation...well, could use some tweeking of the actual motion capture (probably just needs some noisy keyframes deleted and a few tweeks on the feet). The animation really has some good range of movements, and I didn't see any part where the model "breaks". Looking forward to seeing this in action!
^_^
"We've got a blind date with destiny...and it looks like she's ordered the lobster."
Quote: Hey Kotakide, I am goind to do somthing for you. Since you said that you like my model, i'm gonna re-model your player model for you. I'll post some screens later.
Are you gonna do this for me! Great.. thank you a lot.