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Re: Animation Needed [Re: exile] #79313
07/18/06 01:56
07/18/06 01:56
Joined: May 2005
Posts: 138
jamrud khatulistiwa
Kotakide Offline
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Kotakide  Offline
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Posts: 138
jamrud khatulistiwa
Quote:

Expect a demo a month or so after Kotakide finishes the model.



well, sorry you wait for so long I'm still working on it....

Re: Animation Needed [Re: Kotakide] #79314
07/18/06 02:03
07/18/06 02:03
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline OP
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exile  Offline OP
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Posts: 795
U.S.A. Michigan
No problem, You take as much time as you need. And yeah, the model is coming out great. I'll post some screens later on for you.

Re: Animation Needed [Re: exile] #79315
07/21/06 18:09
07/21/06 18:09
Joined: Jun 2006
Posts: 6
North Carolina
elgnomediablo Offline
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elgnomediablo  Offline
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Joined: Jun 2006
Posts: 6
North Carolina
Exile, I'm sorry I haven't been here to reply to anything.

My laptop's been giving me problems ever since I tried to run Maya and Adobe Premiere, and coupled with a aging hard drive, it crashed, shortly after I started on the model. I've only just gotten it back to working status.

I'm really sorry about not finishing the model, and I do feel kind of stupid coming back here now. But less so now that I know you got another person to do it instead of me. I was kind of worried you wouldn't get the model since I haven't been able to do it, but luckily someone better than I come to take my place, as I was hoping someone would.

And I must say, he is a lot better than me, . Keep up the good work, Kotakide.

Re: Animation Needed [Re: elgnomediablo] #79316
07/21/06 18:42
07/21/06 18:42
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline OP
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exile  Offline OP
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No problem dude. It's ok. I look at it this way, since you guys are the artists you can take as much time as you wan't. In school, I hate being rushed to do work and I do things better at my own pace. I give the same respect and freedom to you guys as well. If I rush you, then the quality of work may not be as good, therefore I will never rush you guys. Believe me, I know how you guys feel.

Re: Animation Needed [Re: exile] #79317
07/24/06 08:51
07/24/06 08:51
Joined: May 2005
Posts: 138
jamrud khatulistiwa
Kotakide Offline
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Kotakide  Offline
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Joined: May 2005
Posts: 138
jamrud khatulistiwa
hi, exile
since I don't animate the model in MED, (I used max)and I don't know how to export the bones to MED.
so I must re-skinning your model in max and animating it
in max.
and the result maybe is not exactly same with the one that you made.
but here's the W.I.P result!
and I still have one problem, the mdl file that I exported, is very have big size,
for example Sion in this demo have about 23 megs size. (I think it's too big)
well, I still try to find out what's is going on.

the demo:
http://rapidshare.de/files/26806007/start.cd.7z.html

Re: Animation Needed [Re: Kotakide] #79318
07/24/06 20:27
07/24/06 20:27
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline OP
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exile  Offline OP
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Posts: 795
U.S.A. Michigan
Hey Kotakide, I'm downloading your W.I.P right now. I'll let you know how it works.

Re: Animation Needed [Re: exile] #79319
07/24/06 21:08
07/24/06 21:08
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline OP
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exile  Offline OP
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Posts: 795
U.S.A. Michigan
I love the animation kotakide. But there are some things that need to be fixed. For example, there are some parts of the model which can be seen through (Like the hair/head and the heels of the feet). These need to be fixed. Also, the running animation should be like sora's. I gave a reference video earlier. Also, couuld you make another stand? I am trying to have 2 stances. I love the one you have, so could you add another one? Try to make it loke the one Roxas has. Finally, could you make the last attack of the combo attack a different one? I like the one you have, but it doesn't bring out my players agression (This is shown in the game). Instead, make it so that he raises his sword far back with both hands and swings it down very hard. Thanks Kotakide. This is looking to be very promising.

Re: Animation Needed [Re: exile] #79320
07/24/06 21:53
07/24/06 21:53
Joined: Jan 2006
Posts: 121
Lithuania
3DRichard Offline
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3DRichard  Offline
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Posts: 121
Lithuania
@Kotakide if you don't know how to export bones from 3DsMax, than have a look to tutorials section,
i have posted there a tutorial how to do that.

Re: Animation Needed [Re: exile] #79321
07/27/06 04:37
07/27/06 04:37
Joined: May 2005
Posts: 138
jamrud khatulistiwa
Kotakide Offline
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Kotakide  Offline
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Joined: May 2005
Posts: 138
jamrud khatulistiwa
Quote:

the running animation should be like sora's. I gave a reference video earlier.




which running style? can you give me a detail,

Quote:

I love the one you have, so could you add another one? Try to make it loke the one Roxas has




which standing? a litle detail explanation please...

Re: Animation Needed [Re: Kotakide] #79322
07/27/06 23:16
07/27/06 23:16
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline OP
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exile  Offline OP
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Joined: Apr 2005
Posts: 795
U.S.A. Michigan
sure, The current animation is very similar, only sora's sword is held more at a 45 degree angle that a straight. I haven't been able to completely view the model yet so i don't know how it is. Secondly, the alternate stance and runing animation should have sion holding the sword behind his back like how roxas has it. I posted a video earlier showing roxas in a battle. I love it so far kotakide, keep up the good work.

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