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Warning W066 #81417
07/14/06 10:07
07/14/06 10:07
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline OP
User
Frits  Offline OP
User

Joined: Mar 2006
Posts: 724
the Netherlands
I get a warning; W066 [10920] Surfaces too big for Shaded mode!
How big may surfaces be? I can't find that in the manual.

edit: I think that this is the total amount of different surfaces with different textures (all shaded), when I remove a small object with flag shaded on, the warning disappears. So, how big may the total surfaces be (in quants maybe?)?

Regards,
Frits

Last edited by Frits; 07/14/06 11:25.

I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits
Re: Warning W066 [Re: Frits] #81418
07/14/06 12:07
07/14/06 12:07
Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
ulillillia Offline
Senior Expert
ulillillia  Offline
Senior Expert

Joined: Feb 2003
Posts: 6,818
Minot, North Dakota, USA
I recall getting something similar. A block spanning 1280x800 quants (or something like that) was working just fine, but a block of only 64x8 wasn't. The best way to find out is to use some small test level. Keep in mind that texture scales also make a difference. You can have a 2x scale span the entire block quite well, but setting it to 0.5 on each side may trigger this error, even without resizing the block. This is also another area where model-only levels are at an advantage.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials

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