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Re: MONSTER MINI MAYHEM - Demo Ver. 1.0 [Re: sPlKe] #81988
07/26/06 19:14
07/26/06 19:14
Joined: Nov 2004
Posts: 1,083
Germany
rincewind Offline
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rincewind  Offline
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Joined: Nov 2004
Posts: 1,083
Germany
Dear Spike

Quote:

@rincewind: that is the use I have in this world.. statisfying people who deserve it...





I don't know if this meant as a personal attack again. All I can say, is: Satisfying people who deserve it actually is the meaning of life.

I told you before I like your game project.. it is innovative and creative and much better than many other projects I have seen here so far. I played the demo, had no problems on my machine and I really enjoyed it.

Best regs
Rince


Born for runes
Re: MONSTER MINI MAYHEM - Demo Ver. 1.0 [Re: rincewind] #81989
07/26/06 19:25
07/26/06 19:25
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
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sPlKe  Offline OP
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Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
its by no way a personal attack. if it sounds like one, im sorry. it was just an answer to a question of that time. im sorry if it sounds harsh

and thanx for the compliments^^

Re: MONSTER MINI MAYHEM - Demo Ver. 1.0 [Re: sPlKe] #81990
07/26/06 19:32
07/26/06 19:32
Joined: Nov 2004
Posts: 1,083
Germany
rincewind Offline
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rincewind  Offline
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Joined: Nov 2004
Posts: 1,083
Germany
No, it didn't sound harsh.. I was just wondering. maybe it is just the heat that impairs my perception. I am getting grilled in my office right now.. with two fans running, the windows wide open and a room temperature of 42 degrees. Hope you have it cooler down there.

Do you have any more levels finished? How many levels will the game have in the end?


Born for runes
Re: MONSTER MINI MAYHEM - Demo Ver. 1.0 [Re: rincewind] #81991
07/27/06 12:51
07/27/06 12:51
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
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sPlKe  Offline OP
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Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
i have it pretty cool here. while the wholetown of innsbruck is sweating, im here with decent 22 degrees ceilsius because of a good appartment^^

the complete game will span over 40 levels.

11 levels per character and then another set of 9 levels they all share.

completed are 10 stages from my side and SEBE is doing all the kevin stages (since he is from the swiss and kevin is from switzerland, so i thought this pretty much matches it^^) would be 20. one level usually takes me one day to do and another day to do all the details, wich come in the end. the final stages will need less work since theres more going on on the screen with tighter buildings and longer roads instead of broader levels. im currently thinking of a way to ahve cars and buses drive by that kill the player if he runs in...

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