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first demo of my storm chasing game
#83445
07/27/06 07:45
07/27/06 07:45
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Joined: Jul 2002
Posts: 857 Québec
Marky Mark
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HEy all, this demo contains only the visual effects of the game. Don't look at the car or the gameplay. Comments welcome! download here
Yeah! IE sucks, use Mozilla... Marc Rémillard.
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Re: first demo of my storm chasing game
[Re: cartoon_baboon]
#83447
07/27/06 10:29
07/27/06 10:29
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Joined: May 2006
Posts: 398
Bot190
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Senior Member
Joined: May 2006
Posts: 398
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i couldn't see any storms partly beacuse the car bounced around so much causing me to fall into the river.
Wait, there isn't a "Make My Game Now" button?
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Re: first demo of my storm chasing game
[Re: cartoon_baboon]
#83448
07/27/06 10:43
07/27/06 10:43
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Joined: Sep 2003
Posts: 4,959 US
Grimber
Expert
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Expert
Joined: Sep 2003
Posts: 4,959
US
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the generated clouds with rain and lightning looked pretty good. little bit of patterned/banding to the cloud underside at times i can see ( looks like light and dark grey stripes occasionaly)
definatly something wrong with use of the Newtons because car bounced worse than a car jumping contest and its realy distracting/frustrating
with the horizon stretching of the sky texture, either mask it with a sky scene or cylinder or adjust the bottem cliping value (sky_clip) then adjust the BG_ color values to blend background to sky.
The sky texture your using was made from textures i found on a website ( I got tired of the 2 in the standard.wad). I'll have to find the site again and make sure there isn't any copywrite to them if you plan to use it beyond just your own personal use.
sky is difficult to see because of the camera angle ( its tilting down and close to the car ) i'd review the angles and distance and even the aspect settings of the view itself
sound needs to be worked on for your storm. it sounds like its just centered on the center of the cloud. instead you will need a routine to move the sound source based on where the proximity of the car/view is to the cloud
Last edited by Grimber; 07/27/06 10:46.
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Re: first demo of my storm chasing game
[Re: Grimber]
#83449
07/29/06 20:29
07/29/06 20:29
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Joined: Jul 2002
Posts: 857 Québec
Marky Mark
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Posts: 857
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Thanks for your comments. They will be very useful. If anyone is interested about helping me in this project, It would be great!
Yeah! IE sucks, use Mozilla... Marc Rémillard.
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Re: first demo of my storm chasing game
[Re: Marky Mark]
#83450
07/29/06 21:31
07/29/06 21:31
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Joined: Jan 2006
Posts: 968
EpsiloN
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Posts: 968
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Dunno about the car,about the storm,the sky  the demo ran with 1 to 3 FPS... Pentium 2.6GHz , 256MB DDR , GeForce 6600LE 256MB DDR And btw , I got a dll error when starting the demo...but it started.
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Re: first demo of my storm chasing game
[Re: EpsiloN]
#83451
07/30/06 04:56
07/30/06 04:56
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Joined: Jul 2002
Posts: 857 Québec
Marky Mark
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Posts: 857
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ok, the dll error is very simple to remove, but fort the fps, I think 256mb of RAM is not enough. Ths game is using a lot of particles affects...
Yeah! IE sucks, use Mozilla... Marc Rémillard.
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Re: first demo of my storm chasing game
[Re: ISG]
#83454
08/01/06 00:45
08/01/06 00:45
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Joined: Jul 2002
Posts: 857 Québec
Marky Mark
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Posts: 857
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you mean .. a "fog" thats makes all the entities dissapears when they are at X distance of the camera?
Yeah! IE sucks, use Mozilla... Marc Rémillard.
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