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Re: Lightmap Shader
[Re: A.Russell]
#84793
08/12/06 15:57
08/12/06 15:57
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Joined: Jan 2006
Posts: 1,829 Neustadt, Germany
TWO
Serious User
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Serious User
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
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Did you trie my comments? Like renaming texture[0] to texture[2] etc? @Jetpack_Monkey: -Create a modell with one normal skin -Create the lightmap somehow -Add the lightmap the the modell as second skin -Copy&Paste the code iīve postet -Copy&Paste this too: Code:
action FX_lightmapped { my.material=mtl_lightmap; }
Good luck
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Re: Lightmap Shader
[Re: TWO]
#84794
08/14/06 12:19
08/14/06 12:19
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Joined: Mar 2003
Posts: 4,427 Japan
A.Russell
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Expert
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OP
Expert
Joined: Mar 2003
Posts: 4,427
Japan
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Yes, I tried that (and I'm not quite that green), but it came out a bit strange. I could post a screen shot, but I don't think that would help much, so I have uploaded a model with a base texture and a lightmap applied for you to see for yourself: Download
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