Gamestudio Links
Zorro Links
Newest Posts
Trading Journey
by howardR. 04/28/24 09:55
basik85278
by basik85278. 04/28/24 08:56
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Help with plotting multiple ZigZag
by M_D. 04/26/24 20:03
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
M1 Oversampling
by jcl. 04/26/24 11:12
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (blaurock), 750 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 4
Page 2 of 15 1 2 3 4 14 15
Re: Sci-Fi Textures [Re: William] #85876
08/15/06 07:26
08/15/06 07:26
Joined: Apr 2005
Posts: 1,058
Luzern
Nicolas_B Offline
Serious User
Nicolas_B  Offline
Serious User

Joined: Apr 2005
Posts: 1,058
Luzern
wow. very nice. Good work Frank_G

gg Nicolas

Re: Sci-Fi Textures [Re: William] #85877
08/15/06 07:47
08/15/06 07:47
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Thank you all for the kind words. The poll looks to me like this:

Most people want to have free textures plus a tutorial about how to apply those textures with shaders in Gamestudio. Half of them think about buying it.

Here is my idea: We create this pack with more and better textures as shown above. We offer ten (or even more) of them for free so that you all can play around with them. We add a tutorial to our pack with a working shader and a sample project including some code for dynamic lighting.

Because of download traffic I would like to keep the free textures at 512 pixels while the commercial ones will be at least 1024. My partner even wants to create them 2048 with all CG artists in mind.
The free pack could be restricted to non-commercial projects. But that is just an idea.

So you all could make shader games and when you like it then just buy it for your final game. The price will be affordable like all our texture packs are.

My partner thinks about creating a second pack only with panels and screens from sci-fi monitors and electrical devices. But I think a few from them will make it in the first pack as well.

Here is a last question of mine:
Do you like to have textures that have baked lighting so that you can use them even without shaders and look similiar to the shaded ones (but with static baked shadows)? Maybe as another non-shader pack for old-school-projects?

Best regards,
Frank


Models, Textures and Games from Dexsoft
Re: Sci-Fi Textures [Re: Machinery_Frank] #85878
08/15/06 08:21
08/15/06 08:21
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
no baking, please.

Re: Sci-Fi Textures [Re: William] #85879
08/15/06 09:51
08/15/06 09:51
Joined: Nov 2004
Posts: 1,011
South Africa
capanno Offline
Serious User
capanno  Offline
Serious User

Joined: Nov 2004
Posts: 1,011
South Africa
Ver professional work, as always!

Re: Sci-Fi Textures [Re: capanno] #85880
08/15/06 13:27
08/15/06 13:27
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Here is another preview of one of our texture tests. This image was made by SFMAT4 and has originally a 2048 pixel resolution:




Models, Textures and Games from Dexsoft
Re: Sci-Fi Textures [Re: Machinery_Frank] #85881
08/15/06 14:36
08/15/06 14:36

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Very nice work! I personally would like a free pack, because I'm broke

I think that baked light may not be a good idea.

Re: Sci-Fi Textures [Re: ] #85882
08/18/06 10:14
08/18/06 10:14
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
We have a new preview image of a re-worked texture:



Regards,
Frank


Models, Textures and Games from Dexsoft
Re: Sci-Fi Textures [Re: ] #85883
08/18/06 12:03
08/18/06 12:03
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
I have recognized the texure of SFMAT4 it seems to be inspired by this tutorial
http://67.15.36.49/team/Tutorials/stefan_morrell/stefan_01.asp

Your work is AAA quality , you could be a level artist for Quake 4 or Prey Frank_G.

Keep putting shinning pics

Re: Sci-Fi Textures [Re: TheExpert] #85884
08/18/06 12:09
08/18/06 12:09
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
T
TWO Offline

Serious User
TWO  Offline

Serious User
T

Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
Very nice Textures. Very nice Tutorial. Cool

Re: Sci-Fi Textures [Re: TheExpert] #85885
08/18/06 12:36
08/18/06 12:36
Joined: Jul 2002
Posts: 156
Thüringen
SFMAT4 Offline
Member
SFMAT4  Offline
Member

Joined: Jul 2002
Posts: 156
Thüringen
Quote:

I have recognized the texure of SFMAT4 it seems to be inspired by this tutorial
http://67.15.36.49/team/Tutorials/stefan_morrell/stefan_01.asp

Your work is AAA quality , you could be a level artist for Quake 4 or Prey Frank_G.

Keep putting shinning pics




yes your right!
The first textures are only test examples. Of coure we use our own stile in the textur pack.


www.easyparticle.com Das Leben ist ein scheiß Spiel. Aber die Grafik ist verdammt Geil!
Page 2 of 15 1 2 3 4 14 15

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1