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Re: Sci-Fi Textures [Re: Joozey] #85896
10/09/06 10:56
10/09/06 10:56
Joined: Feb 2003
Posts: 817
Dortmund, Germany
P
phil3d Offline
Developer
phil3d  Offline
Developer
P

Joined: Feb 2003
Posts: 817
Dortmund, Germany
was solln das letzte sein sieht aus wie ne mischung aus stein und allufolie nix halbes und nix ganzes


Re: Sci-Fi Textures [Re: frazzle] #85897
10/09/06 11:41
10/09/06 11:41
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
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Towelie  Offline
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Joined: Feb 2005
Posts: 1,785
Jesusland
Looks good, but in the second one (the vent) the very outermost circle, the one that borders the wall, looks too 2d, maybe adding a roundness to this would fix... otherwise it looks like 'paper' so to speak.


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: Sci-Fi Textures [Re: Towelie] #85898
10/10/06 08:54
10/10/06 08:54
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Thanks for giving critics. I appreciate that.

I started yesterday evening to create some dirtmaps. Here is a first try. This is still not finished. I have to create more specularity at the edges and some special "wounds", scratches and so on. I will update you with infos later on.

I think it is best to provide both: used and clean versions of the textures. That will lead into a really big package (textures have 2048 pixels). Dirty textures will need another bump or specularity map.
So it might be that we have to ship it via CD or DVD. We will see.





Frank


Models, Textures and Games from Dexsoft
Re: Sci-Fi Textures [Re: Machinery_Frank] #85899
10/10/06 10:55
10/10/06 10:55
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Quote:








Even if it isn't finished, they already look great !!
One think I would comment, if you're making sci-fi textures, give them more a sci-fi look, more dirt, blood,... and stuff like that

Cheers

Frazzle


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Re: Sci-Fi Textures [Re: Machinery_Frank] #85900
10/10/06 11:05
10/10/06 11:05
Joined: Sep 2000
Posts: 3,936
CH
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Perro Offline

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Perro  Offline

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Joined: Sep 2000
Posts: 3,936
CH
hallo frank

deine texturen sehen super aus, wenn auch vielleicht noch etwas zu sauber.
ich habe zum testen eine metall-textur von noctua-graphics.de drübergelegt und die kanten etwas bearbeitet:



hat jetzt nur ca 5 min gedauert, aber mit etwas handarbeit könnte an die texturen sicher noch entscheidend verbessern.

Re: Sci-Fi Textures [Re: Perro] #85901
10/10/06 11:42
10/10/06 11:42
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Danke Perro, genau das habe ich vor. Falls Du helfen möchtest, bist Du gerne im Team willkommen , melde Dich einfach per PM.


Models, Textures and Games from Dexsoft
Re: Sci-Fi Textures [Re: Machinery_Frank] #85902
10/10/06 14:35
10/10/06 14:35
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
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D3D  Offline
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Joined: Apr 2006
Posts: 1,551
Netherlands
Hope you make a tutorial about how you created these textures, they look very professional. I voted for the apply textures in Sphere. Anyways, it would be nice to learn howto make your own textures or at least the requirements such textures have to fulfil.

Dusty


smile
Re: Sci-Fi Textures [Re: D3D] #85903
10/10/06 14:50
10/10/06 14:50
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Thanks dusty. Yes I agree. I think I will create a tutorial in the future. So you all can see how powerful "The GIMP" is.


Models, Textures and Games from Dexsoft
Re: Sci-Fi Textures [Re: Machinery_Frank] #85904
10/12/06 14:18
10/12/06 14:18
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Here is something that I created yesterday:






I have some fantastic ideas for the upcoming textures with way more details.


Models, Textures and Games from Dexsoft
Re: Sci-Fi Textures [Re: Machinery_Frank] #85905
10/12/06 14:52
10/12/06 14:52
Joined: Nov 2004
Posts: 1,083
Germany
rincewind Offline
Serious User
rincewind  Offline
Serious User

Joined: Nov 2004
Posts: 1,083
Germany
I'll definitely buy these textures as soon as they are avaible. Wonderful work Frank

@Perro: Die Idee mit der Textur ist klasse:-) Ich habe das gerade auch mit meinen Texturen ausprobiert. Vielen Dank!

Cheers
Rincewind


Born for runes
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