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Kingdom Hearts Movement Tutorial #86279
08/16/06 02:08
08/16/06 02:08
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline OP
User
DavidLancaster  Offline OP
User

Joined: Nov 2004
Posts: 862
Australia
Introducing the Kingdom Hearts Movement Tutorial for 3DGS. An indepth tutorial which will take you through the process of coding such movement, this tutorial will take you thorugh line by line of code, with a detailed explanation of each section of code. This tutorial features:

-non clipping 3rd person camera
-combat with combos, including airborne combat
-gravity, jumping and falling
-targeting/lock on system
-blending of vertex animations
-enemy dummies

You can download the tutorial here:

The tutorial resources:
Download Tutorial Resources (approx 8.8mb)

The tutorial documentation:
Download Tutorial Documentation (approx 0.9mb)

If those links arn't working, you can download both the resources and documentation here, however the files in this link may not be as up to date as the others above:
Download Tutorial (approx 9.7mb)

Please note the creator of the model has very kindly allowed the model to be used in this tutorial on the condition that the uv mapping on the skin be replaced, this is why the model in the tutorial is green.

If you come across any bugs in the code or tutorial process please let me know and I will fix it as soon as possible.

Thanks to Exile for the awesome model, and Kotakide for the cool animations.

Screens:






Re: Kingdom Hearts Movement Tutorial [Re: DavidLancaster] #86280
08/16/06 04:04
08/16/06 04:04
Joined: May 2005
Posts: 819
U.S.
Why_Do_I_Die Offline
Warned
Why_Do_I_Die  Offline
Warned

Joined: May 2005
Posts: 819
U.S.
Awesome , cant wait to check it out , thnx for the contribution.

Re: Kingdom Hearts Movement Tutorial [Re: Why_Do_I_Die] #86281
08/16/06 06:18
08/16/06 06:18
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline

Dichotomic
Captain_Kiyaku  Offline

Dichotomic

Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
OMG Kingdom Hearts is my favorite game EVER. i HAVE to test your tutorial, and will do it now. thanks so much


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Re: Kingdom Hearts Movement Tutorial [Re: Captain_Kiyaku] #86282
08/16/06 06:24
08/16/06 06:24
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
i have never played kingdom hearts, and the only response i can give is.... holy crap. lol, i started messing with the demo, and did it for a half an hour before i got off of it. You know what would be really fun, an online fighting game with a system like this were you could challenge your friends.

Re: Kingdom Hearts Movement Tutorial [Re: lostclimate] #86283
08/16/06 07:37
08/16/06 07:37
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
It looks like the link has been removed. Perhaps someone can repost using http://www.yousendit.com/ or some other service?


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: Kingdom Hearts Movement Tutorial [Re: Orange Brat] #86284
08/16/06 08:09
08/16/06 08:09
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline OP
User
DavidLancaster  Offline OP
User

Joined: Nov 2004
Posts: 862
Australia
I just uploaded a newer version and added the following above "if the link isn't working I may be uploading an updated version, if it is inactive for too long please let me know", once I've got people's feedback and fixed most bugs I'll submit it to Acknex Resources.

Re: Kingdom Hearts Movement Tutorial [Re: DavidLancaster] #86285
08/16/06 08:27
08/16/06 08:27
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
This is excellent. Although, I'll have to play with the code to extend the tilt limitations, the camera is a non-clipper with the current range. The animation blending is great and locking on is good, too. The models had a shimmering emerald green look to them, though, so no skin. I'm using a GeForce 5200 FX 128MB with the latest 91.xx drivers and XP.

The blending code is great...I believe I recall this being posted in my blending thread and I was going to experiment with integrating into it, however there's no need given this is a perfect 3rd person satellite cam.

This is a Holy Grail, Orange Brat approved 3rd person camera. If you've been around here long enough, you'll know what that's all about.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: Kingdom Hearts Movement Tutorial [Re: DavidLancaster] #86286
08/16/06 08:28
08/16/06 08:28
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium

WOW !! And again you keep on amazing me David ^^
This is looking exellent
Nice contribution, again

Cheers

Frazzle


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Re: Kingdom Hearts Movement Tutorial [Re: Orange Brat] #86287
08/16/06 08:36
08/16/06 08:36
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline OP
User
DavidLancaster  Offline OP
User

Joined: Nov 2004
Posts: 862
Australia
Quote:

The models had a shimmering emerald green look to them.




The model in the tutorial has a green skin, I've added this detail above.

Thanks all for your kind words!

Orange_brat your blending code is the best

Re: Kingdom Hearts Movement Tutorial [Re: DavidLancaster] #86288
08/16/06 08:38
08/16/06 08:38
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
Quote:

Orange_brat your blending code is the best




I don't know about that, but your version is much easier on the eyes and seems to be better for extending.

Now, you need a gamepad mode.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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