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Re: vault Level screens [Re: broozar] #87692
08/27/06 18:22
08/27/06 18:22
Joined: Sep 2002
Posts: 1,381
New Brunswick, Canada
Ayrus Offline
Serious User
Ayrus  Offline
Serious User

Joined: Sep 2002
Posts: 1,381
New Brunswick, Canada
The only thing that bugs me about the screens is the door in screenshots 3&4. The reason why it bugs me is because this is a very dirty level, lots of damage and grime everywhere, but the door and doorframe is very shiny... it just doesn't fit in my eyes... I could see there being a little bit of shine, but very dim because of dirt.

Very nice work so far though.

Regards,
Ayrus


suprised my account is still active....
Re: vault Level screens [Re: Ayrus] #87693
08/27/06 18:30
08/27/06 18:30
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
Nice screens. I agree with Ayrus in regards to the shiny door/areas. It's esp. apparent in screen 3, and it almost looks like the door is covered with a layer of ice.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: vault Level screens [Re: broozar] #87694
08/28/06 03:58
08/28/06 03:58
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
wow, very nice, nice to see something without shaders that still looks nice. i love it.

Re: vault Level screens [Re: SFMAT4] #87695
08/28/06 07:00
08/28/06 07:00
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
wow, this looks really cool. one thing i'd work on is the repetition of those rusty scratches textures. maybe you use sprites for such and can place them at different places. great job so far

Re: vault Level screens [Re: lostclimate] #87696
08/28/06 09:43
08/28/06 09:43
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Quote:

...without shaders...



Sure?


The shots look very nice, but the door looks - as already mentioned - strange.
Is this a shader effect?

Re: vault Level screens [Re: FBL] #87697
08/28/06 09:51
08/28/06 09:51
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
yes. The doors, the door frames and some crates do have shaders.

This is just a place holder shader. I think we will replace this shader in the future or at least will adapt it to make it less shiny.


Models, Textures and Games from Dexsoft
Re: vault Level screens [Re: Machinery_Frank] #87698
08/28/06 23:52
08/28/06 23:52
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
o, ok, i c, i could have swore i saw someone say there were no shaders, but i think that was when he said they werent using sphere.

Re: vault Level screens [Re: lostclimate] #87699
08/29/06 08:21
08/29/06 08:21
Joined: Jul 2002
Posts: 156
Thüringen
SFMAT4 Offline OP
Member
SFMAT4  Offline OP
Member

Joined: Jul 2002
Posts: 156
Thüringen
thanks for your comments! I will improve your points if possible and suggestive!

And thank you ello for your Shaders!

Regards
SF


www.easyparticle.com Das Leben ist ein scheiß Spiel. Aber die Grafik ist verdammt Geil!
Re: vault Level screens [Re: SFMAT4] #87700
08/29/06 10:09
08/29/06 10:09
Joined: Jun 2004
Posts: 131
Netherlands, Voorhout
Bazje Offline
Member
Bazje  Offline
Member

Joined: Jun 2004
Posts: 131
Netherlands, Voorhout
Beautiful! Still there is something wrong in the level. I dunno exactly what, but I think it has to do with the overal lightning: I'm not a huge fan of this orange sky at the horizon in pic 6, but maybe it's because the contrast is too high with the level. The hall isn't lit by the sunset at all and that makes it look weird.

ps: maybe I'm the only one who thinks so =P


The time of Dr/\g0n5 has begun...
Re: vault Level screens [Re: Bazje] #87701
08/30/06 08:19
08/30/06 08:19
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Is this level made out of blocks?

I don't like the camera flare in the last picture. I think they are from the Templates.

But it still looks very, very professional!!!

Dark_samurai


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