OK, I got the multiplayer to work between two PC's with TCP/IP. What is the procedure to setting it up to work over the web? 1) Do I load it up as a file on the web or do I turn it on then access the internet? 2) What internet address do I use for the server and what address for the client? Any hints would be great!
Marty
ps. did all this with Office code
Re: Multiplayer on the NET#8776 04/16/0214:3304/16/0214:33
I'm not going to get into a lot of detail as to the various ways you can accomplish this but here are the basics. In ALL cases there needs to be at least two computers for multiplay. One will be the server and the other the client. The simple way to play via internet is to involve a friend. Once you have a friend to participate then you need to find out your IP address. You can do this in windows by Start>Run then type in command. When the Dos command prompt appears type in ipconfig. This will give you your IP address. I think you know the rest.
Re: Multiplayer on the NET#8777 04/16/0221:0304/16/0221:03
Basically, sometimes you can try it as a client, and sometimes you can try it as a server. The point is you never know when it is going to work. But if you give yourself time and persistance, I guarantee you, you will make it work in about an hour or so(multi-player workshop, that is...). But anyways, you know what I am talking about. GOOD LUCK!!!
3D WIZARD
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