The "render to texture" works fine, it appears the offset if strange. It might be the DLL or the FX file.
Anyway, I will look in the DLL for the "render to texture" function. Then I can cut it out and use it, because thats the only feature in Pro I really need.
Or I could buy Pro...
Re: Real-time reflections in Pro
[Re: sheefo]
#89327 09/16/0611:5409/16/0611:54
I see, however in one of the threads about getting Sylex to work, someone fixed that offset problem (or at least came close to fixing it). I'm not 100% sure, but I think this is an FX error, since back in the days when XeXeS showcased his render-to-texture plug-in everything worked exactly as expected without offset problems.