Thanks jcl.
If you want any additional files, just ask.
I made a test with LOD, and the difference is huge indeed. The LOD model I am using for the shadows has some 1190 triangles, about half the original model has.
This caused a huge improvement in FPS. Now the speed goes from 65 to about 50 when the shadow models go into view.
What worries me a little is that the character is walking or running slow or fast depending on this fps. This means that the character would run faster in faster computers?
Also, the model I used as LOD (as a test) doesn't correspond exactly to the woman model. It is a bigger guy, with the same skeleton and animations, but a bit bigger than the woman - and I get this shadow 'aura' around the models that cast this shadow. is this expected? (I changed one of the models also to the big guy so you can see how the model looks like).
