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"multiple shaders per model" #89944
09/14/06 19:44
09/14/06 19:44
Joined: Jul 2006
Posts: 783
London, UK
sheefo Offline OP
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sheefo  Offline OP
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Joined: Jul 2006
Posts: 783
London, UK
When it says in the A6.40 description "multiple shaders per model", what does it mean? Can I have lots of shaders, like multitexture terrain shader and a normalmap shader on one entity?

If so then how? If not, then what does it mean?

Re: "multiple shaders per model" [Re: sheefo] #89945
09/14/06 21:40
09/14/06 21:40
Joined: Aug 2005
Posts: 1,185
Ukraine
Lion_Ts Offline
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Lion_Ts  Offline
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Joined: Aug 2005
Posts: 1,185
Ukraine
Aarrgh! You again
Can't find search button?
In the contribution thread i've posted reference model with 2 ffes applied. Not shaders, but you can start from there.

Re: "multiple shaders per model" [Re: Lion_Ts] #89946
09/14/06 22:18
09/14/06 22:18
Joined: Jul 2006
Posts: 783
London, UK
sheefo Offline OP
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sheefo  Offline OP
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Joined: Jul 2006
Posts: 783
London, UK
I knew I was annoying

I've searched my quote, "multiple shaders per model", and I got 300 results. I checked any by you and there was nothing but replies you made to topics unrelated to my search keyword.
I just wanted to know what they meant by "multiple shaders per model", if it was having lots of shaders for a model, like normalmapping and something else.

BTW, I don't trust searches any more. Once not long ago, I wanted to retrieve a free Mac OS game I used to play over 10 years ago, when I was little. So I came across a website that I knew had it and I searched for "Bob the Fish". No results whatsoever. Then I searched for "Bob" and the first thing that came up was "Bob the Fish"

Re: "multiple shaders per model" [Re: sheefo] #89947
09/14/06 22:43
09/14/06 22:43
Joined: Aug 2005
Posts: 1,185
Ukraine
Lion_Ts Offline
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Lion_Ts  Offline
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Joined: Aug 2005
Posts: 1,185
Ukraine
before serch, read how to
for "multiple shaders per model" it should be like "+multiple +shaders +model" in this forum. fill user name if you know post's author.
Therefore, my post isn't feet to that query at all (isn't containing words multiple, shader)
look at:
http://www.coniserver.net/ubbthreads/showflat.php?Cat=0&Board=UBB3&Number=685645
[EDIT]
by the way, how your rts moving?

Last edited by Lion_Ts; 09/14/06 22:46.
Re: "multiple shaders per model" [Re: Lion_Ts] #89948
09/15/06 09:58
09/15/06 09:58
Joined: Jul 2006
Posts: 783
London, UK
sheefo Offline OP
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sheefo  Offline OP
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Joined: Jul 2006
Posts: 783
London, UK
Thanks, I had no idea I was so stupid

Thats the thing you kindly emailed me when I made a topic asking what the fx files in MED do. I didn't know that was what "multiple shaders per model" meant?


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