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River animating #90859
09/20/06 22:00
09/20/06 22:00
Joined: Feb 2006
Posts: 616
Netherlands
cartoon_baboon Offline OP
User
cartoon_baboon  Offline OP
User

Joined: Feb 2006
Posts: 616
Netherlands
Hi,
For a future game I'm going to need a river. Here is a link to a video of what it SHOULD end up looking like. This I made in Cinema 4d. It is basically just a flat river model with the river texture tiled on it(in the vid there are actually two models somewhat below each other moving at different speeds to make it look a little nicer).

By changing the offset of the texture the river is animated. So basically the skin is "scrolling" along the river. Question is: How do I translate this to 3dGS?

-Do I skip through multiple skins consisting of the river in different phases of animation?

- Or is there a way to script it that it changes the offset of the skin alowing me to only use one skin?

I really hope someone can understand what the hell I'm on about and can give me some advise.

Thanks in advance.

Re: River animating [Re: cartoon_baboon] #90860
09/21/06 12:12
09/21/06 12:12
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Take a look at Loopix very good looking Easy-Waterfall at www.loopix-project.com.

Heres the download Link: www.loopix-project.com/downloads/easy_waterfall.zip

Dark_samurai


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Re: River animating [Re: Dark_samurai] #90861
09/21/06 13:17
09/21/06 13:17
Joined: Feb 2006
Posts: 616
Netherlands
cartoon_baboon Offline OP
User
cartoon_baboon  Offline OP
User

Joined: Feb 2006
Posts: 616
Netherlands
Thanks,
looks like it could be what I'm looking for!


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