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Re: Love for Sail - Try the DEMO before release! [Re: immersionfx] #91261
09/26/06 18:10
09/26/06 18:10
Joined: Aug 2002
Posts: 2,692
California, USA
bupaje Offline
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bupaje  Offline
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Joined: Aug 2002
Posts: 2,692
California, USA
I'm sure "Sailor Babes" would be a better gimmick -maybe "Sailor Pete" in some areas but what about a generic title that would allow you to feature different areas of the world later - like Flight Simulator? For example

Open Waters: The Greek Isles
"Captain your own ship to exotic shores."

then later you could do

Open Waters: The Caribbean

and so on


Find me at: |Stormvisions| Twitter|
Re: Love for Sail - Try the DEMO before release! [Re: bupaje] #91262
09/26/06 20:44
09/26/06 20:44
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
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FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Sailing Waters...

Re: Love for Sail - Try the DEMO before release! [Re: FBL] #91263
09/27/06 16:10
09/27/06 16:10
Joined: Jan 2003
Posts: 4,305
Damocles Offline
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Damocles  Offline
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Joined: Jan 2003
Posts: 4,305
just a remark:
The demofile is corrupted (only ca 5 MB)

Re: Days of Sail: Wind over Waters™ [new name] [Re: immersionfx] #91264
09/27/06 16:15
09/27/06 16:15
Joined: Feb 2005
Posts: 190
Greece
immersionfx Offline OP
Member
immersionfx  Offline OP
Member

Joined: Feb 2005
Posts: 190
Greece
Hey,

the new title (and hopefully the last ) is Days of Sail: Wind over Waters™

Thank you all for your ideas and insights. Unfortunately I can't edit the original post, so please update your bookmarks:

Trial demo
web page
Trailer 8MB
Trailer 23MB

There's still time left for last-minute fixes before going public... Your opinions are very important.

Re: Days of Sail: Wind over Waters™ [new name] [Re: immersionfx] #91265
09/27/06 16:47
09/27/06 16:47
Joined: Jan 2003
Posts: 4,305
Damocles Offline
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Damocles  Offline
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Joined: Jan 2003
Posts: 4,305
A thing I have noticed:

i dont see where the wind is coming from...
Maybe you add a kind of flag on top of the boad, that is swinging with the wind,
or some kind of Winddirection-Compass.


Ok, just saw it is on the HUD,
but maybe another flag would be nice.

Last edited by Damocles; 09/27/06 16:53.
Re: Days of Sail: Wind over Waters™ [new name] [Re: Damocles] #91266
09/27/06 16:56
09/27/06 16:56
Joined: Jan 2003
Posts: 4,305
Damocles Offline
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Damocles  Offline
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Joined: Jan 2003
Posts: 4,305
Also, did you apply mip-maps onto the models?

Re: Days of Sail: Wind over Waters™ [new name] [Re: Damocles] #91267
09/27/06 17:21
09/27/06 17:21
Joined: Feb 2005
Posts: 190
Greece
immersionfx Offline OP
Member
immersionfx  Offline OP
Member

Joined: Feb 2005
Posts: 190
Greece
I have left my island-terrains without mip-mapping, just look better this way. But, actually, I would eventually opt for better islands than the ones I've got, probably in a next version with Sphere and chunked terrains... Besides, Damocles, I'm jealous of your terrains!

All other models have mip-maps - or at least I think they all do...

Re: Days of Sail: Wind over Waters™ [new name] [Re: immersionfx] #91268
09/27/06 19:42
09/27/06 19:42
Joined: Jan 2003
Posts: 4,305
Damocles Offline
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Damocles  Offline
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Joined: Jan 2003
Posts: 4,305
please chack that,
it seemed to me, that the Houses and other models either have no
mipmaps, or you have set the mip-mapping distance different.
(d3d_mipmapping = 0; or
mip_flat
mip_shaded
differently
)

Re: Days of Sail: Wind over Waters™ [new name] [Re: Damocles] #91269
09/28/06 14:55
09/28/06 14:55
Joined: Feb 2005
Posts: 190
Greece
immersionfx Offline OP
Member
immersionfx  Offline OP
Member

Joined: Feb 2005
Posts: 190
Greece
well, indeed a couple of models were not mipmapped.
Thanks for pointing it out.

Well, has anyone finished the race in a good position or the sim in time, or do you still think it's too difficult?

Re: Days of Sail: Wind over Waters™ [new name] [Re: immersionfx] #91270
09/28/06 17:13
09/28/06 17:13
Joined: Feb 2006
Posts: 616
Netherlands
cartoon_baboon Offline
User
cartoon_baboon  Offline
User

Joined: Feb 2006
Posts: 616
Netherlands
I managed to finish 5th place in race mode (after a bad start with people bashing me about...) and in simulation mode I ALMOST reahced the finish line. These results were made on easy.

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