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7 registered members (3run, miwok, AndrewAMD, Quad, TipmyPip, fairtrader, 1 invisible),
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Key:
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Re: Useful formats are vanishing?
[Re: jcl]
#91602
10/02/06 13:45
10/02/06 13:45
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
Senior Expert
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Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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and whats up with the .x exporter?
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: Useful formats are vanishing?
[Re: jcl]
#91604
10/02/06 14:09
10/02/06 14:09
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
Senior Expert
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Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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In A5 there was a .x exporter, it was a USEFUL feature, but it seems to have vanished. Any statements?
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: Useful formats are vanishing?
[Re: Michael_Schwarz]
#91606
10/02/06 23:24
10/02/06 23:24
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Joined: Mar 2005
Posts: 725 USA
TeutonicDarkness
User
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User
Joined: Mar 2005
Posts: 725
USA
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Quote:
In A5 there was a .x exporter, it was a USEFUL feature, but it seems to have vanished. Any statements?
I have A5 running right now.... I can say there is no .X exporter
The Exporter includes: Q1 MDL MD2 AQM Frame to ASC Model to ASc Frame to 3DS Model to 3DS
Import includes:
import apphended verts: ASC,3DS import apphended frames ASC, 3DS import frame names from text
OPEN includes:
Model Files *.MDL Model Files *.MD2 Model Files *.AQM Terrain Map *.HMP A4 Level File *.WMP A5 Level File *.WMP QLE Level Files *.qle,*.map Microsoft Model Files *.X // this is the probally what you remembered... Height Map Image *.bmp,*.pcx 256x256 Raw File *.raw Relief File *.bmp,*.pcx
Hope that helps....
*** Teutonic Darkness ***
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Re: Useful formats are vanishing?
[Re: jcl]
#91611
10/04/06 18:11
10/04/06 18:11
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Joined: Jun 2005
Posts: 4,875
broozar
Expert
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Expert
Joined: Jun 2005
Posts: 4,875
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Quote:
Just run it in Microsoft's DirectX model viewer. If it's ok in the viewer, it will also import in MED, otherwise not.
is there a way to get it, besides downloading the 506 MB SDK?
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