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Bring back MD2 support please
#91592
09/26/06 15:18
09/26/06 15:18
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Joined: Sep 2003
Posts: 1,037 Budapest, Hungary
DEX
OP
Serious User
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OP
Serious User
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
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I noticed that in 6.4 MED there is no more option to load MD2/export models and that was very usefull option together with milkshape. You can fast make any animation there and simply export to MD2 and import in MED.
Is it possible to make it back? Thank you
DEXSOFT-GAMES.COM
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Re: Bring back MD2 support please
[Re: DEX]
#91593
09/26/06 21:19
09/26/06 21:19
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Joined: Mar 2005
Posts: 725 USA
TeutonicDarkness
User
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User
Joined: Mar 2005
Posts: 725
USA
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Quote:
I noticed that in 6.4 MED there is no more option to load MD2/export models and that was very usefull option together with milkshape. You can fast make any animation there and simply export to MD2 and import in MED.
Is it possible to make it back? Thank you
Not trying to knock your thread or anything but I would like this back (.MD2) as well as .AQM both offer good imports back into MED.
*** Teutonic Darkness ***
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Useful formats are vanishing?
[Re: TeutonicDarkness]
#91594
09/27/06 13:21
09/27/06 13:21
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Joined: Oct 2004
Posts: 1,655
testDummy
Serious User
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Serious User
Joined: Oct 2004
Posts: 1,655
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I haven't yet confirmed the removal of support for 'useful' formats, and as a general rule I don't use or abuse the smilies, but if support for 'useful' formats has been, is being, or will be removed, and there aren't really 'valid' reasons for doing so, then be warned, you will make me do it. I will not have any other choice and I won't hold back. I will insert an angry smilie face  ...The resulting contradictions may cause any infinite properties of the universe to immediately vanish.
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Re: Useful formats are vanishing?
[Re: testDummy]
#91595
09/27/06 14:06
09/27/06 14:06
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
Senior Expert
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Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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I want the .x importer and exporter back aswell, so many things vanishing.. and no reason why!
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: Useful formats are vanishing?
[Re: Grimber]
#91598
09/27/06 15:21
09/27/06 15:21
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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Grimber. There is a difference. Just try it. I can use the old 6.31 to get a model out of MED via MDL5 but not with any 6.4 edition. I do that often since this is my way to get the models from Gamestudio to Lightwave (via Milkshape).
Models, Textures and Games from Dexsoft
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Re: Useful formats are vanishing?
[Re: Machinery_Frank]
#91599
09/27/06 15:52
09/27/06 15:52
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Joined: Sep 2003
Posts: 4,959 US
Grimber
Expert
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Expert
Joined: Sep 2003
Posts: 4,959
US
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I have and do  saved models done in MDL7 to MDL5 and then imported them into Milkshape with MDL5 importer. if the model is boned you have to convert it to vertex ( point) animation before saving to MDL5. I do this often because I like using the materials tool in Milkshape ( about the only thing I use Milkshape for)
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Re: Useful formats are vanishing?
[Re: Grimber]
#91600
09/29/06 07:45
09/29/06 07:45
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Joined: Sep 2003
Posts: 1,037 Budapest, Hungary
DEX
OP
Serious User
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OP
Serious User
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
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MD2 export was extremelz usefull when you wanted to change something in current animated model from MED. That way you symply export to md2 import into milkshape and do whatever you need. Whithout it practically we dont have options to export animated models and thats I really need. So please JCL, is there any chance we could get back this feature in new update, I dont think that youll have a too much trouble to do that. Thank you
DEXSOFT-GAMES.COM
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